H2K are trending up in week six EU LCS

Trending in EU LCS: Week 6

The EU LCS returned this week after a brief hiatus to accommodate Rift Rivals. Since week five, Riot introduced patch 7.13 with several minor balance updates. Fans were able to see some adaptation in the various regional showdowns, but many European teams were able to experiment longer with the patch while Fnatic, Unicorns of Love and G2 played on the patch against representatives of the NA LCS.

Every new patch affects the meta. Every new meta affects teams’ performances. There were not too many huge shake-ups in the standings this week. However, week six does finish with some EU LCS elements trending up and others trending down.

Trending Up

These are the teams, players and gameplay factors that are on the upswing after week six of the EU LCS. They may have won a key series against a tough opponent. A teammate may have put their team on their back to keep it together. Maybe a particular champion pick was able to shine.

G2 are trending up after week six of EU LCS

Image from LoL Esports Flickr

G2

G2 bounces back from a disappointing Rift Rivals showing by defeating Splyce in a dominant 2-0. Perkz looked much more comfortable in the mid lane, ending the series with a 16-1-15 scoreline. Trick utilized Sejuani in the jungle in both games. All-in-all, G2’s wins were clean. For example, the second game was less than 24 minutes long, and the samurai accumulated a 10,000 gold advantage in that time. With Misfits’ loss to Unicorns of Love, G2 tie for second place in Group A with a 4-3 record.

H2K

H2K secured another 2-0 over a Group A team, Roccat. While the win is not unexpected, the sheer severity of Roccat’s losses show that H2K wants to be at the top of Group B at the end of the Summer Split. Game one ended in 26 minutes and game two in 21 minutes. H2K did not die a single time in game one, and only sacrificed two turrets. Roccat got five kills in game two, but only one turret. Nuclear and Chei did not die a single time over the course of the series. H2K has finished every winning series 2-0, and they have only lost games to UOL and Fnatic. They will look to solidify themselves as the third best team in Europe against G2 next week.

MM Kikis is trending up after week six of EU LCS

Image from LoL Esports Flickr

MM Kikis

Mysterious Monkeys picked up another series win this week against Roccat, but it was not pretty. Monkeys’ top laner, Kikis, came up huge in every single game to keep the team competitive. In game one it was a split-pushing Jayce. Game two was a mechanically intensive Akali, weaving between enemies, in and out of stealth. In game three it was an aggressive Renekton, finishing almost 4,000 gold over his lane opponent. While the Monkeys do not look too great as a team, Kikis is trying to be a menace in the top lane.

Cinderhulk junglers

The Enchantment: Cinderhulk jungle items were buffed because “while tanks are trying to farm Cinderhulk, everybody else around them is already farming more quickly,” according to the 7.13 patch notes. In response to this change, EU LCS junglers prioritized Gragas and Sejuani much higher than week five. Zac maintained his high ban rate, and was picked once by H2K’s Jankos. Olaf was locked in twice by Vitality’s Djoko. There were still other non-Cinderhulk junglers, such as Elise and Kha’Zix, but they were much less frequent.

Kalista ADC

The Spear of Vengeance has returned to the bottom lane in week six. While Kalista has seen a few lock-ins prior to this week, her play rate jumped this week. She was picked in seven out of 15 games, and banned in another three. This bump in pick and ban comes off the back of her strong showing at Rift Rivals, particularly the LCK-LPL-LMS showdown. Kalista enables her support to engage or disengage around her ultimate, Fate’s Call. Therefore, EU LCS bottom lanes paired her with Alistar, Rakan, Braum and Thresh. Finishing with four wins and three losses, she is not a guaranteed win, but Kalista will most likely continue to be a prioritized marksman pick.

Trending Down

These are the teams, players and gameplay factors that are on the downswing after week six of the EU LCS. They may have lost a series against an underdog. A teammate may have faltered over several games. Maybe the meta is shifting and a playstyle is being left in the past. These elements are downward trending in the EU LCS.

Splyce's bottom lane is trending down after week six EU LCS

Image from LoL Esports Flickr

Splyce bottom lane

Splyce lost 0-2 to G2 in their week six series, and none of their players looked particularly strong. One part of the map that looked weaker than usual was Splyce’s bottom lane duo, Kobbe and Mikyx. They ended the series with a combined 1-17-15 record playing Kalista-Rakan and Varus-Bard. In game one, G2’s Zven got a Triple Kill before 18 minutes, which included Kobbe and Mikyx. In game two, Zven killed Mikyx around five minutes, and Perkz killed Kobbe around seven minutes to start the snowball.

Roccat

Roccat finishes week six with two series losses against H2K and Mysterious Monkeys. This is going to heavily hinder their chance to make playoffs. H2K completely demolished them in two sub-27-minute games. Roccat lost large early leads in games one and two against the Monkeys. Luckily, they were able to bring it back in game two. However, they still lost game three in convincing fashion. Roccat’s record falls to 2-6, two games ahead of Ninjas in Pyjamas and two games behind G2.

Top lane Galio is trending down in week six of EU LCS

Image from LeagueofLegends.com

Galio top

While he was not completely relegated from professional play in the EU LCS, Galio was not drafted into the top lane this week. Tanks and bruisers, such as Renekton, Jarvan IV, Kled, Jax and Gnar were prioritized more. Galio’s armor was reduced in patch 7.13, which made him particularly weak against these AD threats. He may remain as a mid lane niche pick, as he was drafted by UOL’s Exileh and NIP’s Nagne in week six.

Lee Sin jungle

Unlike Galio, Lee Sin was not targeted in patch 7.13 at all. However, Enchantment: Cinderhulk, Rek’Sai and Kha’Zix were all changed in ways that negatively impacted Lee Sin. He was picked once by H2K’s Jankos and once by MM’s Amazing. Graves and Kindred were both picked while Lee Sin was still available. Olaf and Elise were played just as many times, or more. While Lee Sin is almost always a possible pick in professional League of Legends, he seems to have taken a back seat in the EU LCS for the time being.


Featured Image: LoL Esports Flickr

Other Images: LoL Esports Flickr, LeagueofLegends.com

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Patch 7.13 solo lane tier list

With Patch 7.13 upon us, it’s time to take a look at how the changes impacted solo queue picks. In the following tier list, the top three champions in each role, alongside an honorable mention or two if applicable will be assessed. The following picks are based upon item, champion and other meta changes. It is worth noting that this tier list is primarily for solo queue ranked environments and not competitive play. Most of the champions mentioned are strong as a result to changes in patches prior to 7.13, however, there have been some minor changes.

Top Lane

Changes to the top lane this patch are a result of the nerfs to Doran’s Shield and Doran’s Ring in patch 7.12. The Doran’s Shield price was increased by 50 gold preventing a second potion buy during early laning phase, while the Doran’s Ring’s mana reaping passive was made unique, nerfing champions who benefited from early Doran’s Ring stacking to compensate for their mana problems.

Exclusive to patch 7.13, Galio was nerfed and Gnar was buffed. While Gnar is definitely in a viable spot, there are still better picks than our prehistoric yordle. Currently, there are a lot of viable top laners, so not all will be mentioned. The following list includes a few champions you should add to your pool if you are a top lane main.

Pantheon has a dominant early game that can be used to snowball allied lanes. Take TP and as soon as you hit level six roam to bot lane for an easily snowballed game. Courtesy of leagueoflegends.com

Pantheon– Slamming down onto the Rift, Pantheon’s armor shredding build is as strong as ever. While this early game champion falls off late game, his new build path (Youmuu’s, Black Cleaver, Guardian Angel) allows him to chase down squishies even after a poorly placed ultimate.

Heimerdinger– The Donger is back, and with a new glass cannon build to boot. To raise your donger correctly, build standard APC items: Morello, Hourglass/Veil (matchup dependent), Liandry’s/Rylai’s. Heimer excels in pushing waves and surviving ganks. This is made all the better with his new movement speed passive and increased utility on his grenades. Heimerdinger is borderline overpowered currently, so jump on the donger wagon to raise your LP.

With a buff to the length of his ultimate as well as an increase in base health, an already strong Maokai is now even stronger. Courtesy of leagueoflegends.com

Maokai– Already at a relatively high win rate in Patch 7.12, Maokai has just gotten stronger. The premier tank has benefited from a buff in base health at level one and an extension to the range of his ultimate. In addition to this some of his itemization was buffed. Abyssal Mask now gives Maokai some much-needed mana, while Adaptive Helm grants an additional 50 health for free. Expect to see Maokai coming back to the pro play and therefore solo queue this patch.

 

 

Honorable Mentions:

Swain– While the Doran’s Ring nerf hurts Swain, he still has a lot of great matchups in the top lane. While less popular than other top laners, Swain is the go to top laner if your team lacks magic damage.

Kled– Greatly benefiting from itemization paths established in earlier patches, it still feels like the duo came out yesterday. With Guardian Angel becoming a core item on AD bruisers, Kled can rejoice for its synergy with Skarl. This slippery warmonger is stronger than ever and is finally seeing play in the competitive scene as well. 

Mid Lane

The mid lane tier list is primarily a result of changes made in 7.11 to items like Banshee’s Veil. Due to the nature of this powerful item, AOE mages are stronger than ever. Even in the LCS, it seems as though mid laners with incredible late game scaling are priority picks.

Froggen’s guide to match-ups in League of Legends. Courtesy of u/Gudin

Anivia– The bird has been one of the most consistent mid lane picks due to her ability to stall out the game like a Ziggs on steroids. Safe and reliable wave clear, paired with constant AOE damage makes the bird the number one Solo Queue mid laner. Take fights into the Jungle, and Anivia has the ability to create unavoidable zones of high damage and CC.

Kassadin– Giving players a Season Two flashback, Kassadin is making a return into the solo queue realm. As a late game hyper carry, Kassadin’s Realm Warping Lich Bane procs carry unavoidable single target burst. With the cooldown of his ultimate being so short at level 16, Kassadin not only has reliable damage, but also a way to safely escape enemy retaliation. With mid lane being so jungle dependent right now, Kassadin’s post-six laning phase is also ridiculously safe.

Vladimir– If Anivia and Kassadin had a baby, it would be Vladimir. Vladimir is as safe as Kassadin in his resistance to ganks, delivers huge AOEs like Anivia and scales just as well the two of them. Hextech Protobelt is a must on Vladimir and enables his burst through the ability to re-position aggressively and throw in extra damage. Paired with Stormraider’s Surge, Vladimir can have surprisingly high mobility while also bringing consistent damage and tankiness to the middle lane.

 

Honorable Mentions:

Malzahar– With a low pick rate and an incredibly high win rate, Malzahar is back to form. Malzahar’s simple, dump my spells on your face, playstyle was given a buff this last patch as using Quicksilver Sash no longer ends his ultimate, but instead turns it into a leash like ability (think Karma W). Malzahar is freelo right now. Just do yourself a favor and take Deathfire Touch over Thunderlord’s.

Aurelion Sol splash art. Courtesy of u/Fidel420Castro

Aurelion Sol– Huhi is still a strong champion, and greatly benefits from the new Banshee’s Veil. With the exception of the Banshee’s Veil, the star dragon’s core build has not changed much: Rylai’s, Liandry’s and Hextech GLP. If you are interested in picking up this champion, take a look at how CLG’s mid laner plays it.

That’s it for solo lanes, stay tuned for both bottom laners and jungle tier lists soon.

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Featured image courtesy of leagueoflegends.com

MSI Semifinals 2017: Team WE v. G2 Esports

MSI: Team WE vs. G2 Esports Preview

Saturday May 20, 2017, the second semifinals match of MSI will be underway. Team WE will face off against G2 Esports for a spot in the finals. Both teams have exhibited their fair share of stellar and underwhelming performances throughout the tournament. They will be doing their best to shore up the weak spots and study their opponents in order to reach peak performance. This best-of-five series will be all or nothing.

Team WE

The LPL representatives have made it through MSI with a 7-3 record, just below SKT. They dropped games to TSM, SKT, and GAM. Every player has had standout performances throughout the tournament. Team WE will be favored to win in this match-up, since they defeated G2 in both of their Group Stage bouts.

How They Win

WE outclasses G2 in almost every statistic. Gold difference at 15 minutes (+1,047/-342), first three turrets (80 percent/10 percent), dragon control (47 percent/30 percent) and baron control (54 percent/38 percent) all heavily favor the Chinese team.

In both of their victories against G2, WE drafted Ashe for Jin “Mystic” Sung-jun and Malzahar for Nam “Ben” Dong-hyun. WE’s jungler, Xiang “Condi” Ren-Jie, massacred Kim “Trick” Gang-Yun in the early game. Su “Xiye” Han-Wei played AP diver-assassins LeBlanc and Kassadin. And Ke “957” Changyu has been most impactful on tanky disruptors, particularly Kled.

All of these pieces come together to form a bursty pick composition. Jesper “Zven” Svenningsen was most often caught out by Enchanted Crystal Arrow, Nether Grasp, Explosive Cask, or Chaaaaaaaarge!!! and deleted before he was able to output enough damage. Team WE should maintain this draft strategy and playstyle, because G2 does not seem to have an answer at the moment.

Both wins were secured between 28 and 31 minutes. Team WE took first turret in both matches, which led to the first three turrets in just under 20 minutes. They then proceeded to take baron between 21 and 25 minutes, which allowed WE to break G2’s base and win. In their first game, G2 secured one tower and one dragon. In the follow-up match, WE did not allow them to take any towers or dragons.

How They Lose

Karma and Nami are champion picks that stick out in Team WE’s losses. Xiye lost both games when taking Karma to the mid lane, and Ben lost both games when playing Nami support. 957 looked weak on top lane Jayce, as well. The individuals cannot be fully to blame, but it seems like a good idea to keep these picks on the bench for now.

All of WE’s losses came off the back of sub-30-minute barons secured by their opponent. Against TSM, the gold difference never rose to more than 2,000 until they took a baron. From there, TSM closed out the game, taking a second baron and only ceding 4 kills. Team WE was leading SKT by 2,100 gold at 22 minutes, but Han “Peanut” Wang-ho landed a baron steal. SKT broke their base, took a second baron and won. Team WE’s loss to GAM was mostly due to Đỗ “Levi” Duy Khánh’s Kha’Zix getting fed a triple kill around 10 minutes.

If WE gives over baron, their chances of losing are high. When viewing statistics for the four semifinal teams, their win rates align with their first baron rates. This objective is pivotal to their playstyle. Properly pressuring around baron was a main catalyst for drawing in G2 and picking off key carries. However, if WE is sloppy in clearing vision or shot-calling around Smite, then it could spell disaster.

Player To Watch

Team WE’s top laner, 957

Team WE’s victory will rely heavily on 957 in the top lane. They have won every game that he has drafted Kled, and he has maintained a 27.0 KDA with the champion. On the other hand, his single Jayce game fed TSM their first 5 kills. G2’s Ki “Expect” Dae-Han is not necessarily the same carry threat that SKT or TSM have. WE will rely on 957 to repeat the masterful disruption he exhibited against G2 in their prior match-ups.

G2 Esports

Making it into semifinals by the skin of its teeth is G2 Esports. The EU LCS representatives finished the Group Stage with a 4-6 record, only picking up wins against Flash Wolves (2), GIGABYTE Marines (1), and TSM (1). Seeing as they lost both matches against Team WE, they are the underdog in this best-of-five series.

How They Win

G2’s victories varied drastically from each other. Three of the four wins were secured 42 minutes or later, and allowed the enemy team to secure at least one baron. Two of those three late-game wins involved G2 falling behind 8,000-9,000 gold at some point. The only champions drafted in multiple wins were Caitlyn, Nunu, and Orianna.

In all of their wins, Zven had two or fewer deaths and had a gold lead on the enemy AD Carry. It is obvious that he is their primary carry threat. G2 lost both games that he drafted Ashe. Zven only has wins on Caitlyn, Twitch, and Kog’Maw thus, G2’s draft will need to revolve around these champions. Ivern, Lulu, Karma, and Orianna have at least 50 percent win rates for G2 thus far. Combining multiple enchanters into the draft may allow Zven to break even through the early game and fully carry in the mid-late game.

Luka “Perkz” Perković has also been a consistent source of damage throughout MSI. Mid lane is arguably the most stacked position at the tournament, and Perkz has been going toe-to-toe with some of the best in the world. He has been averaging 28.8 percent of G2’s damage, the highest among all mid laners (second highest overall behind Zven). Putting Perkz on a champion that can control side waves, particularly Fizz, could be a good back-up if Orianna is banned.

How They Lose

There are several situations that G2 should avoid. Keep Trick off of Lee Sin, he failed horribly twice on the champion. Also, they should not draft Ashe for Zven or Zyra for Alfonso “Mithy” Aguirre Rodriguez. Zven needs to be able to output immense damage, and Mithy plays much better on protective champions. Even Tahm Kench or Braum are preferable to Zyra if Lulu or Karma are unavailable.

If Trick continues to have poor early games, then this will most surely be G2’s defeat. Trick has the second lowest KDA and the second highest death share of all players at the tournament. He also has the lowest average damage of all junglers at the event.

While their best strategy generally results in early deficits, G2 will need to play intelligently between 15 and 30 minutes. Team WE’s average game time is over 5 minutes shorter than G2’s, which means if they cede 4,000-6,000 gold leads, then it will be highly unlikely for G2 to win.

Player To Watch

G2 Esport’s top laner, Expect

Expect has been putting up some big games this tournament. He has maintained a 3.7 KDA while only contributing 11.9 percent of G2’s deaths. The top laner has secured wins on Jayce, Gragas, Shen, and Nautilus. G2 also released a video of the final shot-calling from their win over TSM, showing the team’s faith in Expect.

The flip side is that Expect has some of the lowest damage of the top laners at the tournament, and his kill participation is low compared to 957. G2 will need him to be more involved as a proactive member of the team, matching 957’s map movements. Perkz and Zven can pump out the damage. Mithy can shield and provide vision. And Trick is under-performing. Expect may be the biggest factor that could turn this match-up on its head.

Prediction

Unless the stars align, and G2 are able to draft a true “protect the ADC” composition, then Team WE will skunk them 3-0. Trick got steamrolled by Condi in both of their Group Stage games. Mystic and Ben have been performing well enough to keep up with Zven and Mithy. Expect and 957 will most likely be trying to execute similar strategies, but 957 has proven to be more successful up to this point. Perkz matches up against Xiye pretty well, but the synergy among the entire team is heavily in WE’s favor.


Player/Champion Statistics: Oracle’s Elixir

All Images: LoL Esports Photos

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MSI 2017: SKT Faker, Bang, Peanut

Standout Performances from Day 2 of MSI Group Stage

Day 2 of the 2017 Mid-Season Invitational Group Stage has come to an end. League of Legends fans have settled into expectations for their favorite teams. While the tournament has had its fair share of under-performers, these players deserve recognition for outstanding performances on the day.

SKT v. TSM: Peanut

Consistently ranked as a top player internationally, Han “Peanut” Wang-ho has shown up just as expected. During SKT’s match-up against TSM, Peanut demolished the field. He finished the match with a 13.0 KDA, and 82 percent more damage per minute than Dennis “Svenskeren” Johnsen (375 to 206). Due to Peanut’s early pro-activity, and punishing Svenskeren’s map movements, SKT was able to secure a 5,000 gold lead around 14 minutes in. Peanut’s Lee Sin continues to be undefeated, and this match illustrates why.

GAM v. FW: Betty

Gigabyte Marines built a huge lead on Flash Wolves, but they were unable to secure the win. Much of the comeback was mounted by Lu “Betty” Yuhung on Ezreal. After he finished building Blade of the Ruined King and Muramana, Betty was able to melt through GAM’s team, particularly Phan “Stark” Công Minh’s Galio. Using proper positioning, Betty stayed safe through most of the mid-late game and put out high damage. He finished with a 16.0 KDA, and an enormous 819 damage per minute (39.2 percent of FW’s total damage).

G2 v. WE: Condi

A 10.0 KDA, 100 percent kill participation, and 21.9 percent of Team WE’s gold are all the highlight stats for Xiang “Condi” Ren-Jie against G2. His Graves delivered tons of damage while accelerating the tempo of the game, which finished in 28 minutes. This win was definitely a team effort. Jin “Mystic” Sung-jun and Ke “957” Changyu contributed Ashe and Kled ultimates to lock down G2’s carries. However, Condi’s early control of the jungle neutralized Kim “Trick” Gang-Yun and blew the game wide open.

FW v. TSM: Karsa

Hung “Karsa” Hau-Hsuan has been having a good tournament so far, despite Flash Wolves’ overall poor start to the MSI Group Stage. Playing against TSM, Karsa was the catalyst for countering Kevin “Hauntzer” Yarnell’s Fizz, which got ahead early in this match-up. Karsa moved around the map to always be in the middle of the action. He finished with a 14.0 KDA, 459 damage per minute, and 5.9 CS per minute. Beyond the first eight minutes, TSM’s Svenskeren paled in comparison.

GAM v. G2: Perkz

Fizz has been much more popular in top lane so far at MSI, but Luka “Perkz” Perković decided to take him mid against Gigabyte Marines. Once he reached level 6, and unlocked Chum the Waters, he was a true force. Not only did Perkz do the most damage in the match-up (27,677), but he also controlled the side lanes throughout. He engaged, disengaged, and re-engaged effectively, hopping in and out of fights using Playful Trickster, Hextech Protobelt, and Flash. His risky plays around Baron and Elder Drake dazzled the Brazilian crowd.

WE v. SKT: Bang

Bae “Bang” Jun-sik’s two deaths were both within the first 15 minutes of this game. From there, he was able to amass seven kills and six assists, ending with a 6.5 KDA. SKT was confident to put Bang on a squishy hyper-carry, Twitch. Han “Peanut” Wang-ho and Lee “Wolf” Jae-wan were given Ivern and Nami, respectively, while Lee “Faker” Sang-hyeok was drafted Orianna (all healing and shielding champions). If Bang had failed to rebound after the poor early game, then SKT would have most likely lost their first match of the tournament to Team WE.

Player/Champion Statistics: Games of Legends, Stage.GG

Featured Image: LoL Esports Photos


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