The evolution of coaching in LCS

Around two years ago head coaches became a necessity for teams in the LCS. In the younger years of professional League of Legends most teams didn’t have the money to support having a head coach. Due to how young the professional scene still was, there wasn’t much availability for people looking to coach. Even if there was a coach, he was mostly just an analyst that helped bounce ideas off the players.

The scene has evolved, making a coach a necessity now. Not just an in-house analyst either. A coach must be able to lead these young players in their professional career. They must be able to give out criticism properly, while also demanding the respect of the players.

Over the past years we’ve seen what having a good coach can do for a team. We’ve also seen the other side of things when a coach can have a negative impact on a team.

Early LCS

When professional LoL started there wasn’t much structure among teams. For the most part you had five players living together with maybe a team manager that helped with scheduling and making sure they were taken care of. Coaching hadn’t really become a necessity yet until Korea began their reign over all the other regions. The West seemed way behind and needed help to catch up.

In the early days of LCS not many coaches had come about yet. Most of the coaches we see today are former players themselves. Teams maybe had an analyst at best, but nothing like a head coach that would need to solve internal issues along with having game knowledge.

Korean coaching

Photo via Riot Games

It’s no secret that Korea has taken over as the best region in terms of competing in professional League of Legends. Korea has taken home the title for four straight years now. SKT head coach Kim “kkOma” Jung-gyun has been apart of every SKT championship and is heralded as the best coach in professional LoL.

North America followed suit hiring several Korean coaches over the past few splits. Most notably Cloud 9’s Bok “Reapered” Han-gyu and Immortals Kim “SSONG” Sang-soo have found much success with their teams after coming over.

 

Before Reapered became coach, Cloud 9 seemed lost without former captain/shotcaller Hai “Hai” Lam on the roster. Immortals were in the same boat before SSONG joined the team this summer. With SSONG coaching, Immortals has jumped from 7th place to 1st place taking wins off many of the top teams from last split. Their macro play has also improved immensely from last split. 

Korean coaches seem to know how to get the most out of their players. They also demand more as an authoritative figure, while also knowing how to deal with internal issues. SSONG and Reapered are accredited with much of their teams’ success since they’ve been brought on.

Western Players’ Mindsets

One could argue that coaching players in the West is much different than their eastern counterparts, or at least in Korea. In Korea, kids are brought up respecting their elders, while in the West kids are brought up more loose. Korean players have also stated that after coming to NA they think it’s much more relaxed compared to training in Korea.

The West seems to lack many good coaches. With some veterans retiring throughout the years, some have stepped up to become decent coaches such as Dignitas’ Cop and Saintvicious. We’ve also seen different personalities, such as Scarra and Lemonnation, not have much success as a coach. CLG’s head coach, Zikz, has received much praise for his coaching. TSM’s anlayst, Parth, has also been around the scene for awhile now.

We’ve also seen in EU with Origen a few splits back not really feeling the need for a coach. It feels that many Western players didn’t see the need for a coach a few seasons ago. That mindset has changed a bit, but some players are still reluctant on just how effective a coach can really be.

The present

Coaches today can’t just be analysts. They must be able to have an authoritative role over their players while also being able to deal with internal issues amongst the teams. Coaches have to know how to effectively get the most out of each practice and also know how to do pick/bans. Coaches have slowly developed into becoming vital in a team’s success.

Cover photo by Riot Esports 

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MSI: SK Telecom T1 vs. Flash Wolves Preview

In the first round of the knockout stage of MSI, SK Telecom T1 is poised to take revenge upon the only team that has taken a win from them during groups. What may be the most competitive game in this tournament, SKT vs. Flash Wolves will be the game to tune into on May 19th at 11 am PST.

SK Telecom T1

 

Peanut and Huni share a moment while leaving the stage. Courtesy of Riot flickr

Coming into MSI as the most highly favored team in the history of League of Legends is SKT, three-time League of Legends World Champions.

 

SKT’s six-man roster starts with their top laner, Seung-Hoon  “Huni” Heo, a player who currently holds the highest CS per minute in the MSI.

Jumping out of the jungle, Wangho “Peanut” Han holds the most kills at 52 in groups. Known most for his Lee Sin, Peanut is known to be the most aggressive jungler in Korea, with the ability to get 15 kills in a single game.

No introduction is needed for Sanghyeok “Faker” Lee. Faker is simply the best.  

SKT’s bot lane, Junsik “Bang” Bae and Jaewan “Wolf” Lee, are looking better than ever. The two are typically found taking laners that complement each other with  Wolf picking champions that can bail out the immobile carries that Bang has frequently utilized to great success. Wolf has the second most assists throughout Groups, trailing Shou-Chieh “SwordArT” Hu, who also used one more game to have Wolf beat 93 to 90.

 

How SKT Wins

Peanut shares a lot in common with his opponent Karsa. Courtesy of Riot Flickr

SKT wins by having Peanut play Lee Sin and picking their bot lane comfort picks before the Flash Wolves take them out in the draft. With Bang’s adept performance on Twitch, aided greatly by the peeling supports Wolf is often seen on, expect the bot lane picks to come through in the first round of the draft phase. SKT is greatly favored in this matchup. Their chances of failure are minimal as long as they do not lose too much ground early game. SKT can win late game team fights with great ease given their opponents are not too far ahead.

Flash Wolves

The Flash Wolves have proven to be a mixed bag this tournament, showing that they have the skill to beat SKT while simultaneously dropping games to almost every team in the tournament. As the underdog team in the fourth versus first place match, their performance in this best of five will likely decide who takes first place at this year’s MSI. If they can beat SKT, they can beat anyone. Right? Maybe, but this is not guaranteed with the Flash Wolves. However, they are the strongest contender for taking down SKT alongside Team WE.

Playing top lane for the Wolves is Li-Hong “MMD” Yu, a player known for his aggression and carry style, but also able to play supportive tanks by the likes of Nautilus and Shen.

Tearing through the jungle for the Wolves, Hao-Xuan “Karsa” Hong, has the same champion pool and play style as Peanut. He also has 41 kills to his name during groups. He may have what it takes to deny Peanut through a well-executed draft.

Laning against God himself, Yi-Tang “Maple” Huang ties Peanut for the highest KDA throughout groups at 6.1.

Perhaps the Flash Wolves greatest strength lies in their bot lane, where Yu-Huang “Betty” Lu and SwordArT dominate the bottom half of the map. SwordArt is a veteran shot caller, playing supports that can influence more than just the bottom lane. Expect to see Lulu and Tahm Kench as high priority champions for both teams. Meanwhile, Betty has the most kills to his name out of all the ADCs at MSI, and he’s looking to continue this streak. Betty plays many ADC’s, but his Ashe is a staple for the Flash Wolves. Betty may have to branch into other ADC’s in order to take away Bang’s Twitch and secure a victory for the Wolves.

How Flash Wolves Win

They have done it once before, but can they do it again? To win, Flash Wolves need to stifle Huni in the draft much like they did in their only victory over SKT. Because banning out Faker is impossible, their bans must be directed to the top lane carries that Huni plays, and the Marksmen that Bang feels most comfortable on. The optimal top lane draft will have MMD on his signature Kled and Huni on a tank, allowing Flash Wolves to take the game from the top lane.

As for the Jungle, it goes without saying that Peanut’s Lee Sin must be denied in order for the Wolves to have a fighting chance. Taking Lee Sin on the side of the Flash Wolves will also

SwordArT is not the cool, calm, and collected shot caller you may be used to. Courtesy of Riot Flickr

greatly aid Karsa, as he is adept on the champion. In the middle lane, Maple’s utility orientated champion pool must be able to survive the likes of Faker’s assassins. If Maple can avoid giving a lead to Faker, he may be able to turn some mid game team fights into a victory for the Wolves with his excellent Weaver’s Walls and Realm Warps.

 

Taking a lead in the bottom lane is most important for the Flash Wolves. Giving SwordArT the opportunity to roam and snowball his team’s lead alongside Karsa, will be the win condition the Wolves need. However, the lanes go, if the Wolves do not start with leads, it is unlikely they will ever bounce back to take a lead.


Featured image courtesy of Riot Flickr

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MSI 2017: SKT Faker, Bang, Peanut

Standout Performances from Day 2 of MSI Group Stage

Day 2 of the 2017 Mid-Season Invitational Group Stage has come to an end. League of Legends fans have settled into expectations for their favorite teams. While the tournament has had its fair share of under-performers, these players deserve recognition for outstanding performances on the day.

SKT v. TSM: Peanut

Consistently ranked as a top player internationally, Han “Peanut” Wang-ho has shown up just as expected. During SKT’s match-up against TSM, Peanut demolished the field. He finished the match with a 13.0 KDA, and 82 percent more damage per minute than Dennis “Svenskeren” Johnsen (375 to 206). Due to Peanut’s early pro-activity, and punishing Svenskeren’s map movements, SKT was able to secure a 5,000 gold lead around 14 minutes in. Peanut’s Lee Sin continues to be undefeated, and this match illustrates why.

GAM v. FW: Betty

Gigabyte Marines built a huge lead on Flash Wolves, but they were unable to secure the win. Much of the comeback was mounted by Lu “Betty” Yuhung on Ezreal. After he finished building Blade of the Ruined King and Muramana, Betty was able to melt through GAM’s team, particularly Phan “Stark” Công Minh’s Galio. Using proper positioning, Betty stayed safe through most of the mid-late game and put out high damage. He finished with a 16.0 KDA, and an enormous 819 damage per minute (39.2 percent of FW’s total damage).

G2 v. WE: Condi

A 10.0 KDA, 100 percent kill participation, and 21.9 percent of Team WE’s gold are all the highlight stats for Xiang “Condi” Ren-Jie against G2. His Graves delivered tons of damage while accelerating the tempo of the game, which finished in 28 minutes. This win was definitely a team effort. Jin “Mystic” Sung-jun and Ke “957” Changyu contributed Ashe and Kled ultimates to lock down G2’s carries. However, Condi’s early control of the jungle neutralized Kim “Trick” Gang-Yun and blew the game wide open.

FW v. TSM: Karsa

Hung “Karsa” Hau-Hsuan has been having a good tournament so far, despite Flash Wolves’ overall poor start to the MSI Group Stage. Playing against TSM, Karsa was the catalyst for countering Kevin “Hauntzer” Yarnell’s Fizz, which got ahead early in this match-up. Karsa moved around the map to always be in the middle of the action. He finished with a 14.0 KDA, 459 damage per minute, and 5.9 CS per minute. Beyond the first eight minutes, TSM’s Svenskeren paled in comparison.

GAM v. G2: Perkz

Fizz has been much more popular in top lane so far at MSI, but Luka “Perkz” Perković decided to take him mid against Gigabyte Marines. Once he reached level 6, and unlocked Chum the Waters, he was a true force. Not only did Perkz do the most damage in the match-up (27,677), but he also controlled the side lanes throughout. He engaged, disengaged, and re-engaged effectively, hopping in and out of fights using Playful Trickster, Hextech Protobelt, and Flash. His risky plays around Baron and Elder Drake dazzled the Brazilian crowd.

WE v. SKT: Bang

Bae “Bang” Jun-sik’s two deaths were both within the first 15 minutes of this game. From there, he was able to amass seven kills and six assists, ending with a 6.5 KDA. SKT was confident to put Bang on a squishy hyper-carry, Twitch. Han “Peanut” Wang-ho and Lee “Wolf” Jae-wan were given Ivern and Nami, respectively, while Lee “Faker” Sang-hyeok was drafted Orianna (all healing and shielding champions). If Bang had failed to rebound after the poor early game, then SKT would have most likely lost their first match of the tournament to Team WE.

Player/Champion Statistics: Games of Legends, Stage.GG

Featured Image: LoL Esports Photos


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Mid Season Invitational Power Rankings

MSI will officially begin Wednesday as TSM, Flash Wolves, and Gigabyte Marines have earned their spots through the play-in stage. TSM looked shaky, needing a reverse sweep to take down Gigabyte Marines. It will definitely be interesting to see how the teams come out. Will G2 finally play well on the international stage? Can TSM bounce back from their poor performance? Can Gigabyte Marines make a Cinderella Run? Here are my power rankings of the teams heading into the Midseason Inviational.

1.SK Telecom T1 (Korea)

This should come to no surprise to fans and analysts. Korea as a region and SKT as a team have dominated the LoL scene for quite some time now. They’ll be looking to assert their dominance even more if they can go through MSI undefeated. SKT holds some of the best players in the world at each of their position.

Their most infamous has to be their mid laner, the GOAT, Lee “Faker” Sang-hyeok. As long as Faker is on this team, you can bet on them being World contenders for awhile. Alongside Faker, has been his head coach since the beginning Kim kkOma Jung-gyun. Kkoma has been praised for being the best coach in League of Legends, having led SKT to all their World Championships. He’ll look to add a back to back MSI title to that list.

2. Flash Wolves (Taiwan)

Photo by: Riot Games

Flash Wolves may play in a top heavy region, but despite this, they’ve showed consistently time and time again that they cannot be underestimated. Coming off a successful IEM win at Katowice, Flash Wolves will look to surprise spectators and continue their reign as the “Korean Slayers”.

Flash Wolves play an aggressive style, often making plays in the early game with jungler  Hung “Karsa” Hau-Hsuan and support Hu “SwordArt” Shuo-Jie looking to make plays. Not only can they build big gold leads in the early game, they know how to properly finish games as well.

Flash Wolves came into the season sporting a new ADC in Lu “Betty” Yuhung who looks to get better and better every time we see him. Betty finished their series against SuperMassive with a monstrous KDA of 36, only dying once the whole series. Their longtime jungle/mid duo of Karsa and Huang “Maple” Yi-Tang have not shown any signs of slowing down. They had a phenomenal performance against SuperMassive, dominating their opponents. Flash Wolves have the best shot at upsetting SKT here at MSI.

3. G2 Esports (Europe)

Despite G2 having not played a game at MSI yet, they definitely showed a dominant run in playoffs en route to their third European championship. Everyone from G2 are ready to finally prove that they can perform well on the international stage. Maybe with the help of sports psychologist, Weldon Green, they can finally get that monkey off their back of choking internationally.

Mid laner Luka “PerkZ” Perković in particular will have lots of pressure as he’s become known for not playing well in international competitions. If he plays well, G2 can definitely make a decent MSI run. G2’s bot lane of Jesper “Zven” Svenningsen and Alfonso “Mithy” Aguirre Rodriguez will be one of G2’s power positions. With the meta shifting back to “carry style” ADC’s, G2’s bot lane can definitely have a major impact in games.

What’s worrying is how long their games tend to go. Against some of the best teams in the world G2 will need to have the ability to close out games or risk failing in international play once again

4. Team we (China)

Team WE is a name that’s been around professional LoL for some time now. Once a powerhouse in their region, they’ve returned to take the throne as the number one team in China. After years of mixing rosters, they finally found success dropping only a single game en route to their 3-0 sweep of Royal Never Give Up in the LPL finals. They don’t play the stereotypical play style of all aggressive early game teams we’ve seen in the past from China.

WE plays much more controlled and teamfight well in the mid/late game. Jungler Xiang “Condi” Ren-Jie is an absolute monster and will be essential in WE’s success. In the mid lane, Hanwei “xiye” Su, has a deep champion pool and has shown good performances on both control mages and assassins. He had the 2nd best KDA in the LPL for at 4.7.

China has since fallen off from being the heralded “2nd best region”, but WE will look to prove that they are still one of the best.

5. Team SoloMid (North America)

Photo By: Riot Games

TSM looked shaky in their play-in series vs. Vietnam’s Gigabyte Marines. It felt like they were heavily disrespecting their opponents going for questionable invades and teamfights almost expecting the other team not to be prepared. This caused them to go down 2-0 in the series, before reverse sweeping their way to victory.

That series had many North American fans breathing sighs of relief. TSM will be heavy underdogs now at this point of the tournament if they struggled that heavily against a wild card region.

Even in the reverse sweep, their last two wins were not clean by any means. Gigabyte Marines showed the capability to gain early leads off some poor play out of TSM. Gigabyte Marines nearly had the series in game four, before overstaying in TSM’s base which ultimately led to TSM’s victory.

In particular TSM’s adc, Jason “Wildturtle” Tran had an awful series, dying in a winning 2v2 and often getting caught out of position while only having a 52.9 kill participation percentage. He’ll need to step up big time if TSM wants to finish in the top four of the group stage.

6. Gigabyte Marines (Vietnam)

Although they are the wildcard representative of MSI, their play-in stage performance was amazing in terms of Wildcard performances in international tournaments. Gigabyte Marines gave North America’s TSM a run for their money, nearly taking the series. Maybe some nerves and lack of experience, forced a bad call to try to end the game that resulted in a throw, but nonetheless this team has impressed.

Đỗ “Levi” Duy Khánh has been an absolute monster this whole tournament. He’s currently 2nd in KDA and first in DMG% among junglers who have played at MSI so far. Gigabyte Marines rely heavily on him to setup plays in the early game to snowball leads. It will be interesting to see how he matches up against the likes of SKT’s Peanut or Flash Wolves’ Karsa.

One of their weak points will definitely be in top laner Phan “Stark” Công Minh. Stark showed some great performances on Gragas during their series against TSM, but was non existent if not on that particular champion. In game three, he was constantly solo killed by Hauntzer’s Gragas and never seemed to comeback from it throughout the series.

Despite losing a close series to TSM, the group stage will be best of 1. Don’t be surprised to find Gigabyte Marines apart of the top four once the group stages conclude at MSI.

Cover photo by: Riot Games

Tune in Wednesday for the opening ceremonies of MSI on May 10

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2017 MSI stage and crowd in Brazil

MSI Play-In Champion Power Picks

The first stage of the 2017 Mid-Season Invitational is complete. Two wildcard teams have moved on to enter the second stage where they will meet representatives from NA LCS and LMS. Last weekend was a joy to watch, as teams from around the globe came together to battle on the Rift. This weekend promises similar excitement.

Before heading into the match-ups, though, it is important to highlight key champions. These are champions who had high pick and ban rates. They have been contested throughout the tournament. As regions enter and exit the competition, some preferences are bound to change. However, the following choices have proven themselves to be fruitful, and will most likely remain power picks for the remainder of the contest.

Top

2017 MSI top lane power pick: Shen   Pick/Ban Rate (P/B): 58%   Win Rate (W%): 25%

Shen is valued for his ability to impact the map. Stand United allows the top laner to protect allies with a shield, or follow the channel with Shadow Dash to engage fights.

Split-pushing is a bit easier, since Stand United and Teleport allow Shen to enter a neighboring lane. Top laners generally build Tytanic Hydra, Spirit Visage and Guardian Angel on this champion.

Do not let the low tournament win rate fool you. Players such as Seung “Huni” Hoon Heo and Yau “MMD” Li-Hung have 100% win rates with the champion, and Ki “Expect” Dae-Han, Asım “fabFabulous” Cihat Karakaya, and Kevin “Hauntzer” Yarnell are 67% or higher (Spring 2017).

2017 MSI top lane power pick: Fizz   P/B: 79%  W%: 57%

AD tank Fizz has become a menace yet again. Trinity Force is essential to this playstyle. Top laners have built Sunfire Cape, Spirit Visage and Guardian Angel for tankiness. They may include Blade of the Ruined King or Wit’s End for attack speed and augmenting the bonus damage of Seastone Trident.

Fizz has also been used for split-pushing. Playful Trickster is a low-cooldown spell which allows for speedy roaming. Top laners have been choosing Ignite-Teleport as Summoner Spells for early laning and global pressure.

Gigabyte Marines flexed Fizz into the mid lane once already, and other teams will most likely be open to this idea. In the right hands, this champion is truly a nuisance, which is why he has been banned so often.

2017 MSI top lane power pick: Galio   P/B: 75%   W%: 86%

The newly reworked Colossus made his debut at MSI. So far, he has been oppressive. Galio’s combination of tankiness, utility, and damage are difficult to overcome.

Players are building Spirit Visage and Sunfire Cape to provide resistances and ambient damage. Knight’s Vow and Iceborn Gauntlet have been prominent items, too.

The semi-global pressure of Hero’s Entrance is perfect for top laners, especially playing around objectives. Shield of Durand and Justice Punch provide high-impact crowd control for Galio’s team. So far, Nautilus has been the only other top lane champion with a higher win rate than Galio (with more than one game played).

 Jungle

2017 MSI jungle power pick: Ivern  P/B: 79%   W%: 50%

Redemption, Locket of the Iron Solari and Athene’s Unholy Grail are only built by the jungler if they are playing Ivern. His shielding and healing are ridiculously powerful when combined with Triggerseed.

Teams excel when Ivern enables his laners to snowball and siege turrets with Daisy! His jungle clear is quicker than most. He is also able to donate his blue and red buffs more frequently to teammates.

Drafting Ivern allows teams to create protect-the-carry compositions. When paired with Lulu, Orianna, Karma or Shen, Ivern unlocks marksmen, assassins, and mages to play fast and loose.

2017 MSI jungle power pick: Lee Sin  P/B: 88%   W%: 53%

Lee Sin is League of Legends’ perennial jungle champion. Once truly overpowered junglers have been banned or picked, many players fall back to Lee Sin. His mobility and early pressure allows teams to push the pace and snowball quickly when played correctly.

This tournament has seen Lee Sin played 15 times: 6 games more than the next most played champion. He is a versatile pick that can mesh with almost anyone. None of the best junglers are afraid to pull him out to demonstrate their Flash-Dragon’s Rage mechanics.

All of the remaining junglers at MSI have at least 64% win rates on Lee Sin this Spring. Han “Peanut” Wang-ho has maintained a 100% win rate over 11 games.

2017 MSI jungle power pick: Graves   P/B: 88%   W%: 75%

Teams have been smart to frequently ban Graves. Junglers have won 6 out of 8 games with him at MSI. End of the Line provides insanely fast jungle clears. Quickdraw allows him to move through thin walls and gain bonus resistances. Collateral Damage nukes low health targets.

No participating jungler has less than a 73% win rate using Graves. Hung “Karsa” Hau-Hsuan has a 100% win rate and a 13.3 KDA over 5 games on the champion. Kang “Blank” Sun-gu sports 100% and 17.5 over 2 games.

Black Cleaver and Maw of Malmortius are featured items beyond Enchantment: Warrior. Players at MSI have even been building Blade of the Ruined King, which is arguably overpowered at the moment.

 

Mid

2017 MSI mid lane power pick: Syndra   P/B: 79%   W%: 50%

Koray “Naru” Bıçak and Lee “Faker” Sang-hyeok have the lowest win rates on Syndra: 67%. All other mid laners at MSI sport 71% or higher.

Syndra has been a mainstay in the mid lane for a few splits at this point. Her combination of waveclear, crowd-control and reliable burst damage are hardly matched. She has the highest total number of bans for a reason.

The average damage per minute for Syndra players at MSI is 629. This is higher than any other mid lane champion with multiple games played. Expect her presence to remain on the high side moving forward.

2017 MSI mid lane power pick: LeBlanc   P/B: 71%   W%: 33%

LeBlanc’s strengths are similar to Syndra, except LeBlanc is more of an assassin. Distortion allows mid laners to quickly roam to other lanes or into the jungle. High level players can utilize Mimic to confuse and outplay opponents.

Hextech Gunblade and Void Staff are currently staples within LeBlanc’s build. When paired with Sorceror’s Shoes and Abyssal Scepter, LeBlanc’s burst is unsettling. One successful Ethereal Chains stun onto a squishy target is guaranteed death.

Văn “Optimus” Cường Trần lost his only LeBlanc game at MSI. Søren “Bjergsen” Bjerg and Lee “Faker” Sang-hyeok have yet to get the chance to play her this Spring. All 4 other mid laners have 60% or higher win rates.

2017 MSI mid lane power pick: Ahri   P/B: 50%   W%: 75%

Mobility is Ahri’s biggest strength in the current meta. Spirit Rush gives her three dashes to enter and leave fights as she pleases. Ahri’s item path is also one of the most flexible, as she can build into a teamfighting mage, an assassin, or some combination. MSI featured Morellonomicon, Zhonya’s Hourglass, Hextech Protobelt, Hextech Gunblade, Abyssal Scepter, and Luden’s Echo during the first stage.

Ahri has had the highest total plays during the tournament: 8. She also had the highest win rate of any mid lane champion with more than one game played. It would not be surprising to continue seeing her picked throughout the remainder of the tournament. However, Su “Xiye” Han-Wei lost his only Ahri game this Spring in the LPL.

Bot

2017 MSI bot lane power pick: Ashe   P/B: 88%   W%: 50%

Ever since Blade of the Ruined King rose to prominence, Ashe has remained pick or ban in most regions. Her global engage (Enchanted Crystal Arrow) and follow-up damage (Ranger’s Focus) potential is unrivaled in the AD Carry position.

Only Nguyen “Slay” Ngoc Hung has fewer than nine games on Ashe this Spring. All bot lanes in the tournament should be comfortable playing on this champion.

Items on Ashe are straightforward. Runaan’s Hurricane, Infinity Edge, Berserker’s Greaves, and Last Whisper generally round out the build. Landing ultimates is crucial for an Ashe to succeed. The entire team needs to be ready to pull the trigger after a well-placed Enchanted Crystal Arrow.

2017 MSI bot lane power pick: Caitlyn   P/B: 67%   W%: 40%

The non-utility marksman with the largest presence at MSI thus far is Caitlyn. While her Yordle Snap Traps provide small amounts of crowd control, Caitlyn’s primary goal is to rattle off as many auto-attacks as possible. Her passive, Headshot, can decimate entire teams once Runaan’s Hurricane is in play.

It’s unclear whether or not Caitlyn will remain such a high priority for the rest of the tournament. Her win rate so far has not justified her high pick rate. Many of the world’s top AD Carries seem partial to drafting marksmen with higher skill caps and higher risk-reward, such as Ezreal, Twitch or Lucian.

Only Jin “Mystic” Sung-jun has played Caitlyn more than 3 games this Spring. Lu “Betty” Yuhung, Bae “Bang” Jun-sik and Jason “WildTurtle” Tran have played her one game each.

2017 MSI bot lane power pick: Varus   P/B: 67%   W%: 43%

Varus has the lowest average damage per minute of the entire AD Carry class at MSI (392). He is played similarly to Ashe, except he trades lower engage pressure for higher poke damage. A well-placed Chain of Corruption can lock someone down long enough to eliminate them. Piercing Arrow gives bot lanes the ability to snipe low-health enemies.

Varus’ build path is virtually identical to Ashe’s, as well. Blade of the Ruined King, Runaan’s Hurricane, Infinity Edge, and Last Whisper are common. Some attack speed builds can include Guinsoo’s Rageblade.

Jesper “Zven” Svenningsen and Mystic have win rates 50% or lower with Varus. Betty has maintained a 100% win rate over sevengames played.

Support

2017 MSI support power pick: Lulu  P/B: 100%   W%: 53%

The only champion that is currently 100% pick or ban is Lulu. However, she only won just over half of the time. Lulu’s majorly impactful Wild Growth couple with the reliability of Help Pix!-Glitterlance-Thunderlord’s Decree poke makes her relevant at all stages of the game.

All support players at the tournament should be well-versed in Lulu’s gameplay. Her mechanics are rather straightforward, but proper timing of speed-ups, shields, slows and enlargments separates the best Lulu players from the majority.

2017 MSI support power pick: Zyra   P/B: 33%   W%: 50%

321 damage per minute is not bad for a support champion. That has been the average for Zyra at MSI so far. Brand is the only support to out-damage her.

Zyra seems to work for all support players at the tournament except Vincent “Biofrost” Wang, who only has a 20% win rate on the champion. Hu “SwordArt” Shuo-Jie has even maintained a 100% win rate with Zyra over 8 games.

Depending on the needs of a team, support players build full damage or more healing and shielding. MSI has seen Redemption, Locket of the Iron Solari, Liandry’s Torment and Rylai’s Crystal Scepter.

2017 MSI support power pick: Karma   P/B: 63%   W%: 50%

When Lulu is unavailable, Karma becomes the next best utility support. Her Mantra-Inspire shields and speeds up the entire team, which provides some the most potent engage and disengage a support champion can offer. Karma’s Mantra-Inner Flame offers strong poke in lane, which is why many players choose Thunderlord’s Decree as their keystone mastery.

All of the remaining support players have 60% or higher win rates with Karma. While it has not been as common this Spring, Karma can also flex into mid lane. Xiye, for example, has won 100% of LPL game using mid Karma (6 games).

 

While these may have been the most prominent picks in the first stage of MSI, plenty of champions were played. Unique picks such as Sona, Blitzcrank and Darius left their mark on the Rift. Tahm Kench was played in the top lane. Hopefully, there will be more variation as other teams enter the competition. Nonetheless, look to these last seven teams to show how high the ceilings are on these champions, and why they may currently be so popular internationally.

Champion Images: http://leagueoflegends.wikia.com/wiki/Category:Champion_squares

MSI Champion Statisticshttp://www.gamesoflegends.com/tournament/stats.php?id=MSI%20Play-In%202017

Featured Image: https://www.flickr.com/photos/lolesports/albums/72157683248434325/with/34384923145/

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The Telecom Wars Reignited: The Clash of Titans, or Another Super Team Flop?

It seems to be a tradition for Korean teams to, once seemingly at their peak, dissolve and disperse their players throughout the world. It’s almost like a kind of redistribution of talent. Fan favorites Rox Tigers followed such a tradition, as their five members left the roster to find themselves new homes. The two Tigers to highlight here? Well, obviously Top laner Song “Smeb” Kyung-ho and Jungler Yoon “Peanut” Wang-ho, the two stars of the old Tigers roster. Where better to find themselves but new homes, across the rift, in some of the most storied teams in Korean esports history: SKT T1 and KT Rolster. But this is Korea, baby, so these weren’t the only high flying players signed: KT signed Smeb, while also picking up “Faker Stopper” in Heo “Pawn” Won-seok, one time World Champion Cho “Mata” Se-hyeong, and LPL ravaging Kim “Deft” Hyuk-kyu. SKT retaliated by signing up-and-coming Peanut, and locking up the polarizing, talented Heo “Huni” Seung-hoon from North America’s Immortals.

Courtesy of SKT T1 Twitter.

You should all know this already though. I’m not here to report on the players, but ask the kind of question I find myself always asking when these super teams come together: will these teams become tyrants of their region, or is it just another fallacy of composition? The fallacy of composition is a logical fallacy where someone wrongly assumes that what is true of the parts is true of the whole. To put it another way, if we have the best players in each of our roles, we’ll have the best team. Super teams have abounded in many regions, Europe coming to mind quite often (read Alliance.) These teams haven’t always worked out. Sure, TSM’s super team eventually meshed into an almost flawless machine (pre-Worlds.) But this isn’t always the case.

SKT’s move, in a lot of ways, falls much lower on the chance of being this tried and failed pattern. SKT kept a solid ‘core’ with ever scary, Lee “Faker” Sang-hyeok in the Mid lane, and dynamic duo Bae “Bang” Jun-sik and Lee “Wolf” Jae-wan in the bot lane. Peanut was just simply a solid pick up, having matured as a player and, pending he integrates well with the team, will bring only positives. Huni, too, makes a lot of sense. He’s a kind of diamond in the rough, and at his peak can be insane mechanically. SKT’s support infrastructure should be more than enough to bring out the best in him as a player. If SKT can’t do it, nobody can. SKT made the necessary moves in the off season to secure their position as the top in the world, only really seeming to be a super team because their core was so strong to begin with.

KT’s move is a little more on the super team side, and it both intrigues me and makes me wonder: are they committing a similar fallacy that has failed so many other teams? Smeb is a solid pick up, no questions asked. Any team would do better to have Smeb on their side. Score is the kind of player you always want to have around. He is a true veteran who still holds his own mechanically. The three remaining, newly signed players are all from Samsung teams (back when sister teams existed) that dissolved. While I’m definitely on the Telecom War reboot going on, I think I have to cautiously point out that it may not be all it’s cracked up to be, just yet.

Can the veteran Score lead the new KT Rolster’s to new heights? Courtesy of Gamepedia.

That’s why I brought up the Fallacy of Composition. I look down the roster of KT and I literally cannot think of players I would replace. They seem to all fit, they’re some of the best available and I cannot fault the KT management for anything but a stellar off season. Just because each player is a good player doesn’t mean they’ll mesh though. Particularly not against a rival that, truthfully, had retained much more of their core lineup and have brought in rookie stars who can and will be molded. KT’s roster is a strong roster of good players, but recognizable faces that have been in the scene for quite some time.

To put another way, I think there’s a contrast here. SKT, in my mind, is in it for the long game here. Faker will, eventually, retire. Bang and Wolf are an amazing duo, but you can’t put your eggs all in one basket. You have to keep the long term in mind. So the signing of two amazingly talented ‘rookies’ (not really, but in contrast to Faker, rookie seems due,) is a developmental way of thinking. Not that they’ll suffer, it’s not like a rebuild, but they’re developing. KT, on the other hand, have assembled a team to win. Their thirst for a Worlds showing is evident. They’re thirsting to come out on top of their telecom rivals. They’re thirsting for the formal recognition they’ve long been due. That all might bite them in the ass if it doesn’t work out. Or it might be the smartest move they’ve made yet.

The Alpaca returns! Courtesy of WWG.

I think the hype surrounding the rebooted Telecom Wars is well warranted. This will produce some amazing series’ over the next two splits. I think the highlight games will come from LCK, and any and all viewers should make sure to watch. But I think there needs to be a cautious voice out there too. I don’t think we can expect the players and teams to all completely mesh and be the team they are slated to be right off the bat. But it won’t take long either. This is Korea, the place where professionalism and support infrastructure are well developed. If there’s any region in my mind that could break the ‘Super Team curse’ I think it’s Korea. I also think we may need to wait a split, particularly for KT. But once they’re settled, oh man, will it ever be the clash of titans we’re all hoping for.

 

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