Overwatch Patch – Competitive Analysis

Overwatch patch has been released with some changes to character balance, hot off the heels of the last large patch. This patch actually reverts a few changes made to characters like Mcree earlier last week and buffs Ana after a week of play.

Hero Balance Updates


  • Biotic Rifle
    • Rate of fire increased by 20%
    • Magazine size increased from 8 to 10


Ana was well received by the player base but according to her stats she was a bit under powered. The 20 percent rate of fire buff is absolutely noticeable and makes a big difference to how she helps her team.



  • Peacemaker
    • Primary Fire
      • Damage falloff range decreased by 10 meters
        • Damage falloff amount is unchanged
        • As a result, even with this change, McCree’s effective range is still higher than it was at launch
    • Alternate Fire
      • Rate of fire increased by 15%
  • Flashbang
    • Recovery time (i.e. the amount of time before McCree can fire again) decreased from 0.5 seconds to 0.35 seconds


In the last patch Mcree’s range was buffed significantly to help him stay toe to toe with characters like Soldier 76. However this was deemed too powerful so his range was toned down yet again. Blizzard notes that his range is still farther then at the time of release, just not as crazy as Soldier’s. His flashbang and right click have been buffed in recovery time. It should be easier for you to stun and kill low health characters no like Mcree is supposed to be able to do.


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