EU LCS Group Draft format 2017

Thoughts on EU LCS Group Format

For 2017, the EU LCS adopted a new regular season format which involves two groups of five teams. These changes were put in place to resolve fans’ issues with the dual-stream and best-of-2 format. The new grouping would allow viewers to watch one best-of-3 stream at a time. But is it better?

Most LCS fans would agree that the best-of-3 format is vastly better than the best-of-2 last year. The murky nature of ties left many fans feeling unsatisfied. Having definite winners and losers in such a small league is much more appealing. It can also, theoretically, better prepare European teams for international competition by rewarding consistency and adaptation.

Best-of-3 seems to be the perfect balance between viewer satisfaction, player well-being, and proper preparation. In comparison, best-of-1s reward teams that can successfully cheese their opponents for one match, and do not necessarily allow EU to send its most consistent representatives to international competitions. Best-of-2’s and best-of-4’s create too many undesirable ties, and best-of-5’s can result in more fatigue for the players and an extended schedule that would strain the production crews and viewers.

Having a single stream is fairly beneficial, too. It is the most comfortable way to watch every scheduled series live, rather than choosing which to watch in a dual stream. There may be fewer match-ups to watch in a given weekend, but a viewer is able to see all of them without turning to VODs.

EU LCS weekly schedule format 2017

courtesy of eu.lolesports.com

The sacrifice, it seems, is regular series quality. Of course, the group format should not take the whole blame for this. There are other contributing factors. However, splitting the teams into two groups has resulted in regularly lower quality match-ups.

This split, EU LCS teams were separated into Groups A and B. Teams within Group A play each other twice; teams within Group B play each other twice. But they only play across groups once. This sounds like a small difference in play-rate, but it has huge consequences on viewer experience. For example, G2 and MSF will only face H2K, UOL, and SPY once each, but FNC, ROC, and GIA twice before playoffs. Since the teams were drafted to split their overall abilities evenly, this schedule has created gradients within each group. The gap between the top teams and bottom teams is huge. And just as H2K will only play G2 once, GIA will only play OG once.

Week 9 of the LCS is representative of this unfortunate reality. Previewing the match-ups is not possible because every single one is one-sided. SPY should beat VIT, G2 should stomp GIA, MSF should destroy ROC, and down the list it goes. Most weeks have featured one to three quality match-ups, while the other three to five seem pre-determined.

EU LCS promotion and relegation format 2017

courtesy of eu.lolesports.com

This group format, however, is sufficient for figuring out which teams should go to playoffs and relegation. The top six and the bottom two are extremely apparent. But week to week series are lower quality. There is less to analyze. There is less guessing or postulating.

If EU mirrored the NA LCS format, it may be a bit better. Sure, audiences would sacrifice the comfort of watching every match-up live, but they would receive much more frequent close match-ups. Teams would need to prepare and adapt against nine opponents, rather than four. And if they really wanted to allow viewers to see every stream live, then they would simply spread the series out over four days instead of three.

While this split’s scheduling and grouping format has been an upgrade over 2016’s, there are still issues that need to be addressed. The EU LCS could possibly allow for more teams in the league, such as 12 or 14 total teams (6-7 per group). This, again, leads to longer schedules over more days, but it may create more frequent close match-ups. As professional League of Legends becomes more and more popular, overall viewing experiences will need to be closely managed. Hopefully, moving forward, EU LCS tournament formatting will be able to strike the right balance between audience gratification, production value, player well-being, and quality competition.

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NALCS: Grading this Split’s Rookies

In my last piece I took a look at some of newest imports of the North American LCS. This week I’ll take a look at the rookies and how they’ve made an impact to their team this split. There are only four this split, but nonetheless every rookie has come onto their team and made an impact. Grading will be based on expectations heading in and how they’ve met them. Lets take a look:

Phoenix1 Stunt (Support)

 

Courtesy: Riot Esports

William “Stunt” Chen began this split as a sub on Dignitas. He also spent some time last summer on Team Liquid Academy playing alongside Piglet.  Little was known about Stunt heading in, as most didn’t even know he was a sub on Dignitas untill he subbed for a series against Envy.

He finally got his shot at LCS as a starter when Phoenix1 acquired him before the trade deadline. Their former support Adrian “Adrian” Ma was transferred to Team Liquid in wake of internal issues with jungler Rami “Inori” Charagh. Stunt came in as a brand new support who had never really had a starting role on an LCS team. Phoenix1 has not been phased by this at all, if anything, they’ve looked to have grown even stronger.

In the 8 games he’s played, Phoenix1 is undefeated and look to be catching up to Cloud 9 as the second best team in North America. Stunt himself has been performing quite well in this support meta. His champion pool is diverse, having played seven champions already in his short time on P1. Stunt currently has the highest KDA of supports at 5.5 and a spectacular 80 percent kill participation.

Phoenix1 seemed to have done a great job integrating Stunt into the team. Phoenix1 look like top contenders heading into playoffs.

Grade: A-

Cloud 9 Contractz (Jungle)

Courtesy: Riot Esports

Juan “Contractz” Garcia came in as the next hyped upcoming challenger talent. He spent time on Cloud 9 Challenger and helped them qualify for the LCS. Many praised him as a solo que star being bred to take the NA LCS by storm. After a phenomenal week 1 performance many thought Contractz would pop off and propel Cloud 9 to the top team once again. That hasn’t really been the case as Cloud 9 have regressed as other teams around them have improved.

Contractz in particular has had his fair share of rookie mistakes that have cost his team. Sometimes getting caught out before big objectives or invading without the aid of his team behind him. Even a minor accidental slip up in champion select may have cost his team a close series against CLG.

Nonetheless, Contractz has played pretty well for a rookie Jungler in his first split. Expectations may have hindered how well he’s actually played this split. Contractz came in molded to be a somewhat supportive style Jungler helping his talented laners get ahead. He gets deep vision for the team and tracks the enemy Jungler.  He currently has the 2nd highest KDA among Junglers.

What’s worrisome is how much Cloud 9 struggles to make plays in the early game.  With so many talented players, their early game is still one of their biggest weaknesses. Contractz has the worst First Blood percentages among Junglers which speaks to the lack of C9’s play making in the early game. Often times their wins come off mid game fights.

 

Grade: B

Echo Fox Akaadian (Jungle)

Courtesy: Riot Esports

Matthew “Akaadian” Higginbotham came into the LCS with little to no expectations of him. Most expected him to be average at best and not make much of an impact. That was not the case as he stormed onto the scene in the first weeks as an extremely talented and aggressive Jungler.

As the split has gone on, some teams may have figured out his style. With teams around them getting better, Echo Fox has struggled to stay afloat. Akaadian went from having one of the best KDA’s in the league, to having one of the worst at 2.7.  Nonetheless, Akaadian has been one of, if not the best player on his team this split. His early game play making has often netted his team huge gold leads. It’s more of the team as a whole not being able to transition those leads into victories.

It will be interesting if he garners interest from other teams during the off-season. Any North American talent is crucial as it allows for imports in other parts of the roster.

Grade: A

Immortals Cody Sun (ADC)

Li “Cody” Yu Sun was an up and coming ADC fresh out of the challenger scene. He spent time on Dream Team last split where he stood out as a top performer. As a rookie, not much was expected from him and his lane partner Kim “Olleh” Joo-sung. People expected Immortals to play mostly through their talented solo laners and Jungle.

It took awhile, but Cody Sun and Olleh are quietly becoming a bot lane force. Their first few weeks were a bit rough. As a rookie ADC being thrown into a meta where ADC’s were basically ult bots was a tall task.

As the ADC meta is slowly shifting back to meta carries Cody Sun has shown some great performances on Ezreal and Cait. He’s one of the underrated pickups during the off season as a North American talent who doesn’t take up an import slot. Moving forward, he’ll need to continue his growth for Immortals to perform at their highest level.

Grade: B-

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NALCS: Grading the Newest Imports

This season, in particular, we got the chance to see some big names imported into the NALCS scene. With the split coming to a close soon, I thought I’d review some of the bigger pickups by teams. It will always be an ongoing debate of whether having an all English speaking team is better than having to integrate international players.

This was evident this split, as teams with big name imports, such as Dignitas, Echo Fox, and Immortals stumbled out of the gate. Their team synergy seemed off with top lane imports, especially when using teleport and team fighting.

Phoenix 1’s Arrow and RYu

Courtesy: Riot Esports

ADC No “Arrow” Dong-hyeon has stormed onto the NALCS scene. After playing the last few seasons on KT, Arrow made the move to North America with Phoenix1. Many questioned how much Arrow was being carried by a talented KT roster. Nobody really knew how well Arrow was going to perform, as he’d have to learn English for the first time.

Arrow has heavily exceeded expectations as he’s developed into one of the best ADC’s in North America. His skill shot accuracy on utility carries such as Varus and Jhin has made him one of P1’s most valuable players. He currently leads all ADC’s in KDA, DMG%, and DPM. All key stats for an ADC. He has undoubtedly taken the role of best ADC in North America.

Mid laner Ryu “Ryu” Sang-wook, on the other hand, had the advantage of playing in Europe. With his experience on H2K, he’d become accustomed to communicating in English. Ryu hasn’t skipped a beat since coming to NA. He is a solid mid laner for his team and is definitely able to keep up with the talent in the region. He currently has the fourth highest KDA and CSD@10.

Phoenix1 has been able to surge from being a relegation team last split, to title contenders. Ryu and Arrow have been key pickups, and Phoenx1 deserve praise for being able to integrate these two talented imports.

Grade: A+

Echo Fox’s Looper

 

Courtesy: Riot Esports

Former World champion Jang “Looper” Hyeong-seok was brought into Echo Fox after a last place finish in Summer. Looper was brought in as someone who knew what it took to win a championship. Some say he benefited from having a world class shot caller in support Cho “Mata” Se-hyeong.

Looper’s tank play has been disjointed from his team at times. His teleport plays may seem a bit off, but it may also be Echo Fox as a team being a bit indecisive. He still has pretty strong laning as he’s fourth in CSD@10, but is near the bottom in KDA.

Looper hasn’t necessarily been a weakness on this team, but he’s certainly not one of the main carries either. Echo Fox as a whole has struggled with mid game shot calling. Their early game is pretty decent, but they usually have no idea how to translate it into a victory.

Grade: B-

Dignitas’ Ssumday and Chaser

Courtesy: Riot Esports

Kim “Ssumday” Chan-ho was arguably one of the biggest names to enter the NALCS in recent history. From his time with KT, he had become heralded as one of the best top laners in the world. Dignitas as a team struggled out of the gate making plays as a team. Bringing in former Apex coach David “Cop” Roberson has seemed to help immensely.

Ssumday individually has played quite well. He has had a few games where he just straight up carried Dignitas on a high skill champion, such as Fiora. With the meta shifting somewhat off of tanks, we may see Ssumday start to do more work. He currently leads the league in CSD@10 and is tied for first in DMG%.

Dignitas’ jungler Lee “Chaser” Sang-hyun maybe wasn’t as hyped up as Ssumday, but was still expected to do well. Chaser struggled in his first few weeks of LCS. In a carry jungle meta, he wasn’t making the sort of impact his team needed. Dignitas seemed to struggle with pulling the trigger on engages, but have gotten much better.

Chaser has stepped up most recently. He currently holds the second highest kill participation and had a dominant series in a crucial win over Team Liquid this week.

With Dignitas beginning to look like the possible fourth best team, Ssumday and Chaser have been key contributors. Individually, Chaser may have struggled to start out the split, but he has been getting better each week.

Grade: A

Immortals’ Flame and Olleh

Courtesy: Riot Esports

Top laner Lee “Flame” Ho-jong came onto Immortals with high expectations. After spending time as a sub in China, he came to North America looking to takeover the North American scene. Many questioned if he’d be able to work with jungler Joshua “Dardoch” Hartnett. Both players were infamous for having attitude issues on previous teams.

As with most of the teams that had imports, Flame struggled out of the gate. His teleport plays always seemed way out of sync with the rest of his team. He would often times get caught out split pushing or engaging without the help of his team. In recent weeks, Immortals have fixed some of the issues plaguing them, and look to be contenders for a playoff spot. Flame is second in CSD@10, but still holds one of the worst KDA’s among top laners.

Support Kim “Olleh” Joo-sung was a lesser known import to most spectators. He had spent some time on Brazil’s Pain Gaming and LMS’ Hong Kong Esports. Olleh hasn’t necessarily stuck out as a big play-maker support, but that could be due to playing with a rookie ADC in Cody Sun. He’s currently middle of the pack in KDA, but does lead the league in Wards per minute.

Immortals haven’t necessarily been winning off their imports’ play. It’s mostly been heavily reliant on how well jungler Dardoch plays. If he doesn’t do well, there usually isn’t someone else left to help carry the game.

 

Grade: C

Team Envyus’ Lira

Courtesy: Riot Esports

Despite not playing the first week due to visa issues, jungler Nam “Lira” Tae-yoo has looked like a good player on a bad team. Often times when Envyus gets upset wins, it is due to the early activity of Lira. He currently has the fourth best first blood percentage and KDA among junglers.

It’s hard to grade Lira due to where Envyus is in the standings. Without him, they might be winless and headed for relegation. With him, though, I don’t see them losing their LCS spot, especially with the junglers currently playing the Challenger Series.

I’d love to see how he does with a better mid laner, perhaps. Lira has definitely been one of the more effective imports. It seems like Envyus could do well if they got a better player at mid. Other teams may look to seek his services in the off season as he seems to be adapting well.

Grade: B+

 

 

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NALCS: Players to Watch as We Near the End of the Split

There are only two weeks left in the split, and each game will be important in playoff positioning. TSM and Cloud 9 are the obvious top two teams, but Phoenix1 has been on a tear recently. The middle of the pack has been a toss up every week. It seems that every week a different team decides to show up or collapse. In this piece, we’ll take a look at key players to watch who will be vital in their team’s success as we near the end of the split.

Dardoch (IMT Jungler)

 

Courtesy: Riot Esports

Joshua “Dardoch” Hartnett  has been the MVP of Immortals up to this point. He is often the decider in whether or not his team comes out on top. There are times where we see Dardoch play like the jungle God we’ve come to know from his time on Liquid. Other times he’ll make questionable aggressive plays that make us shake our head. In their series last week against TSM, he showed up with a phenomenal Rengar in Game 1, but failed to make enough of an impact in the next two games of the series.

Immortals are currently tied with Dignitas for 6th place at 6-8. In order for Immortals to solidify their playoff position, they’ll need Dardoch at his best.

Hai and Moon (Flyquest Mid and Jungler)

Courtesy: Riot Esports

This one could go out to Flyquest as a whole honestly. Their drafting seems to have focused heavily on cheesing opponents. While it brings out unique champions for fans, their in game success has fallen off since the mid way point. It may be a mix of other teams around them getting better, but Flyquest will need Hai “Hai” Lam and Galen “Moon” Holgate to get back to where they were at the start of the split. During their first three weeks, Flyquest were winning off the backs of their strategic drafts and Hai’s shotcalling. Moon was also putting up phenomenal stats, but has struggled as of late.

Flyquest have fallen from being a top three team to tied for fourth with CLG. Their playoff spot isn’t even guaranteed anymore. They may need to go back to playing more standard picks and what worked for them. Morde and Shaco were fine for a game or two, but the rest of the LCS continues to get better, and cheesing opponents just isn’t enough anymore.

Stixxay (CLG ADC)

Courtesy: Riot Esports

ADC’s have quietly shifted from being ult-bots to now being able to carry a game. We saw evidence of this from CLG’s last series with Cloud 9. Trevor “Stixxay” Hayes showed the ability to be able to carry with his Ezreal and Caitlyn play. With the changes to Botrk going live this week, Ezreal may become a top tier ADC pick. This is good news for CLG as they’re used to playing around their star bot lane duo.

CLG seems to always pick it up during this time of the season. Their win against Cloud 9 was much needed, and they’ll need to take that momentum with them into playoffs.

Keith and gate(Echo Fox ADC and support)

Courtesy: Riot Esports

It’s no doubt Echo Fox’s bot lane has been their weak spot. ADC Yuri “Keith” Jew and Austin “Gate” Yu are often the X factor in many of their games. If they don’t get caught and play with confidence, it’s a team that can clean sweep TSM. When they’re constantly getting caught out of position though, the rest of the team struggles to find consistency. Gate and Keith are both near the bottom in KDA at their positions.

Echo Fox are currently 8th place, sitting a game behind Immortals and Dignitas. With the bot lane shifting away from just being ult-bots, Echo Fox’s bot lane will need to step up immensely. They’ve shown the ability to hand TSM one of their only two losses of the split, so we know they’re capable.

Contractz (Cloud 9 Jungler)

Courtesy: Riot Esports

Some may have been quick to praise Cloud 9 jungler Juan “Contractz” Garcia, the next best jungler of North America. Contractz debuted with some phenomenal performances to begin his young LCS career. As teams around him have gotten better, we haven’t seen the same progression from him. His Rengar against CLG was unimpressive as he struggled to find effective ults onto anyone. His mis-click onto Jayce in Game 3 gave C9 an awkward team comp to say the least. Small rookie mistakes cost his team at times where he is caught out before big objectives. Contractz will play a huge part in whether Cloud 9 can dethrone TSM as king of NALCS.

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Week 8: Team Vitality on stage

EU LCS Players Who Need to Bounce Back in Week 8

The EU LCS had a few shake-ups in Week 7. There was a tilting remake in the Giants-Vitality series. Origen took their first match win of 2017. Splyce had a convincing win against G2 in Game 1, then completely dropped the ball. Roccat finished the week 2-0. H2K beat Misfits much harder than many expected.

Coming into Week 8, several teams will be looking to bounce back. There were some brutal losses last week. There were some who underperformed, and others who surprised the audience. There are only three more weeks until Playoffs begin. Teams at the top are vying for first place in their groups. Teams at the bottom are clawing out of the relegation tournament. Teams in the middle are doing their best to maintain their Playoff spots.

Here are five players who will need to come back this week off of heavy losses to boost their teams into higher positions.

Origen’s Jungler

Week 8: Origen Wisdom

courtesy of Riot esports

While Origen must have been excited to win their first game of Spring Split, they still finished the week with another 0-2. They currently sit at the bottom of Group B at 0-9. They are a full two wins behind the next lowest three teams.

Origen announced that Kim “Wisdom” Tae-Wan will be leaving the team, and they have brought on Jacob “Cinkrof” Rokicki as a replacement. Cinkrof has been playing in the Spanish professional league, LVP. While Wisdom has shown certain bright moments, he stands out as a particularly weak piece of Origen’s roster. He tends to play over-aggressively, especially in the mid-late game, getting picked off or caught out of position regularly.

Cinkrof, if he does start in Week 8, will have his first tests against Team Vitality and Splyce. Neither of these teams should blow Origen out of the water, but they will be challenging. Many fans have written off Origen as already being solidified into the relegation tournament. Cinkrof will be their last hope for rising through the ranks of Group B, and possibly defending Origen’s slot in the LCS.

VIT Djoko

Week 8: Team Vitality Djoko

courtesy of Riot esports

Team Vitality had a rough Week 7, despite their victory against Giants. Vitality gave away Game 1, and Giants were far ahead in Game 2 before the Orianna bug was detected and the game was remade. Giants did lose the next two games, but gameplay-wise, Vitality looked outclassed prior to the bug. Later in the weekend, Roccat beat Vitality 2-0.

Charly “Djoko” Guillard looked particularly weak in these two series. During the first 20 minutes of Game 2 against Giants (prior to the remake), Djoko was killed three times. While he had decent showings on Gragas and Graves, he also had some unconvincing games on Gragas and a sub-par performance on Elise.

In Week 8, Djoko will be battling Origen’s new jungler. This could be a complete wildcard, but it will be up to Djoko to ensure that Vitality maintain control of the game. It should be an easy 2-0 victory, but, then again, same goes for Roccat last week. A loss here could spell devastation for Team Vitality’s chances at escaping the relegation tournament.

SPY Trashy

Week 8: Splyce Trashy

courtesy of Riot esports

Splyce showed us their ceiling in Week 7, Game 1 against G2. They played a clean, fast-paced game, took a decisive Baron, and won. But after that, it all came crumbling down, especially for Jonas “Trashy” Andersen. He finished Game 2 almost 5,000 gold behind G2’s Kim “Trick” Gang-Yun. Game 3 was around 3,500. Since Jungle is such an impactful role in the current meta, these deficits can be difficult to salvage.

Luckily, Splyce play against Origen in Week 8. This series should be a walk in the park for Splyce’s roster; but if Origen’s new jungler, Cinkrof, can hold back Trashy, it may be more difficult than expected. Splyce need to prove to fans that they will be stronger moving forward. Expectations have been high for this squad since the preaseason. If they want to solidify their spot for playoffs and beyond, wins against teams below them have to be convincing.

FNC sOAZ

Week 8: FNC sOAZ

courtesy of Riot esports

Fnatic had a rough time against Unicorns of Love last week. They did get a late-game win in Game 1, but Games 2 and 3 were not as lucky. Paul “sOAZ” Boyer seemed outclassed overall by UOL’s Kiss “Vizicsacsi” Tamás. Even in the win, sOAZ finished almost 3,000 gold behind his counterpart. The losses were less pretty.

Throughout the season, sOAZ has been floating under the radar as a mediocre top laner. There have been few especially bright moments, even when the team had his partner jungler, Maurice “Amazingx” Stückenschneider, starting. His tank plays are generally decent, but his carry plays have looked sub-par.

In Week 8, Fnatic will face Roccat. Similar to the Splyce-Origen match-up, this series needs to be a solid 2-0 from Fnatic to reinstill confidence in fans. Ambrož “Phaxi” Hren has not looked like a huge barrier for opposing teams, so sOAZ should look excellent against him. The veteran should be quicker on Teleports and create more pressure overall. Fnatic seems stuck in the middle of Group A, but Roccat are coming off of a big 2-0 week, and they would love to leapfrog Giants with a win this week.

MSF PowerOfEvil

Week 8: Misfits PowerOfEvil

courtesy of Riot esports

It is difficult to pinpoint exactly where Misfits went wrong in Week 7. Many speculated that their match-up versus H2K would be a battle of titans, with either winning 2-1. However, once the cookie crumbled, Misfits seemed out of sorts. One individual that needs to bounce back in Week 8, though, is Tristan “PowerOfEvil” Schrage. He has been such a rock in the mid lane, and looked weak against Fabian “Febiven” Diepstraten.

Top players who have bad games look worse than mediocre players having bad games. All of the members of Misfits share the blame for last week, but PowerOfEvil has been the anchor for them all Split. He will also be particularly important in Week 8, because they will face the number one team in Group A: G2. With G2 comes Luka “Perkz” Perković. Perkz is in the same tier as Febiven, so PowerOfEvil will need to shake off last week and hold steady with him. Otherwise, Misfits will risk another hefty loss. Misfits’ jungler, Lee “KaKAO” Byung-kwon, will be in a similar position, but mid lane should be the biggest factor in Misfits’ success this week.

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Loaning Players: Good or Bad for the Scene?

Courtesy: Riot Esports

This split, we’ve gotten the chance to see the first instances of “loaning” players in the NALCS. Phoenix1 with jungler William “Meteos” Hartman, and Team Liquid with Yiliang “Doublelift” Peng. It sparks the discussion, is “loaning” players good or bad for the scene? If a top tier organization is able to acquire a big name like Doublelift when they’re sinking fast, what does it mean for the newer organizations who may not have those types of connections?

Mainly looking at Doublelift’s loan for the rest of the split. It feels like team owners who have been there since the beginning may be willing to help each other more than most. I doubt TSM’s owner, Andy “Reginald” Dinh, would loan Doublelift to Envy or Immortals had they asked. The owners of Team Liquid, CLG, TSM, and C9 seem to have a special connection, having been there in the early birth of NALCS.

The Good

The real winners in each deal here are the players. Doublelift has stated that his break made him realize that competitive play was where he wanted to be. Getting the chance to get back into the swing of things in a few weeks with Team Liquid allows him to ready himself to be in prime form for a summer return with TSM. Doublelift made it clear that he would only be with Liquid until the end of the split.

Team Liquid gets a great deal in this as well. Doublelift is the best non-import slot that you could attain. If their only goal at this point is to avoid relegations, Doublelift gives them the chance to do so.

TSM are also winners in this deal. Unless Team Liquid has a miracle run and some luck, it’s unlikely they’d meet in playoffs down the road. TSM earns big bucks for loaning out a sub who is in need of LCS time before returning.

The Bad

Courtesy:Riot Esports

It becomes an interesting discussion of whether this is fair to the rest of the league. Team Liquid could even bail TSM out of a bad situation in the future through offering a sub. It can only really benefit the two teams involved.

It becomes a problem when the rest of the bottom tier teams may not have that same luxury. In all honesty, it’s not an even playing field if a move like this can occur whenever one of the top organizations is having a rough split. This may be temporary though as most organizations are desperate to stay in LCS with the rumors of franchising the NALCS.

Moves like this ensure the original LCS teams don’t go away anytime soon. Team Curse was one of the first LCS teams in its young career, and it’s unlikely we’ll see them be relegated anytime soon. Should Riot continue to allow teams to loan their subs?

Team Liquid’s case may be extremely rare, but could be totally possible in the future. With more veteran players, it may become intriguing to rest star players in the Spring. Burnout is a serious issue among pros, and if more stars decide to take breaks in the Spring, a situation like this could occur in the future.

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Champion Rework: Galio (old)

Which is More Satisfying: New Champions or Reworks?

One key element of League of Legends is the constant change. Patches release every two weeks, causing certain champions and items to raise or fall in the power tier. In the middle of the season, and between seasons, Riot releases major updates to classes of champions, neutral objectives, or the map itself. Game designers may redo entire systems, such as runes or masteries. One of the most exciting changes in the game, however, is the introduction of new and reworked champions.

Riot introduces new champions into the game throughout each season. These champions try to fill unique gameplay, design, and lore niches that may not have existed in the game or universe previously. A champion may start with an impactful new ability and build from there. He may start as a previously unexplored mixture of roles. She might be a cool character within the League of Legends story that gets fleshed out with abilities based on her personality or position within the world.

Other times, Riot decides to take an outdated champion and perform a Visual Gameplay Update (VGU). This involves choosing which champions in the game are not fun to play, unhealthy for the game, visually inconsistent with the updated design, or a combination of these factors. Reworking the chosen champion generally begins with designers establishing what parts of it are working, and which are not. What is this champion’s gameplay fantasy? Which abilities are iconic? What is inconsistent between the gameplay, visuals, and lore of this champion? Once Riot has defined what pieces they want to keep, and which they want to lose, they get to work editing the art, lore, abilities, personality, etc.

Aurelion Sol new champion concepts

courtesy of LeagueofLegends.com

New and reworked champions are under enormous amounts of player base scrutiny throughout the process; from the announcement to release. Fans of certain champions chime in through online forums to discuss what they enjoy about a champion, or where it falls short. This is especially true of reworks. In some cases, Riot barely changes a champion. They may polish the in-game model. They may tweak certain abilities to allow for more counterplay or different windows of strength and weakness. The personality may remain the same as before. But other times, a champion comes out looking and feeling very different.

With new releases, there is a lot less player input prior to release. Riot does a good job keeping new releases secret until Easter eggs or teasers are released to announce the arrival of a new champion to Summoner’s Rift. Between the teaser and the Champion Spotlight, there is generally wild speculation as to who this champion is. What abilities will she have? Will he be a bruiser or assassin? Does it even have a gender? Is she shy? Is he from Demacia or Noxus? Conversations go pretty far to hypothesize just where this new character will fit within the 130+ roster.

Nonetheless, new personalities and playstyles cause old ones to shuffle around in priority. New or reworked champions may come in overpowered within the meta. They may have a game-breaking ultimate that forces them to be picked or banned. They may fit into a new gameplay niche that allows them to flex between lanes or positions. An item may synergize extremely well with them that provides an early power-spike that no other champion can match. But, which one is more fulfilling for players: new champions or reworks?

NEW CHAMPIONS

New Champion: Camille, The Steel Shadow

courtesy of LeagueofLegends.com

Camille is the newest champion release to hit the Rift. She is a Piltovian assassin with augmented swords for legs. She makes it her mission to maintain order within the aristocratic class by killing those who would want to change the establishment. Strutting with her nose to the sky, her title is “The Steel Shadow.”

On Summoner’s Rift, Camille is a mobile fighter-assassin. Her Hookshot ability allows her to grapple into and off of a wall to catch enemies out of position. Her ultimate, Hextech Ultimatum, isolates a target within an inescapable field. The enemy stuck within must fight or die.

Upon release, Camille was very strong. Lead Designer, Mark “RiotScruffy” Yetter, reflected last month “Her ban rate has been pretty high in the last few weeks, and she definitely released too strong.” Her ability to swing across the map, jump on a squishy target, and secure a kill seemed to be virtually unmatchable. In lane, she created plenty of pressure. She was able to easily trade and push waves, allowing for a roam. Players primarily take Camille top lane, but pros have utilized her in jungle, mid, and even support.

New Champion: Ivern, The Green Father

courtesy of LeagueofLegends.com

Ivern, ”The Green Father,” was Riot’s second most recent release. His early concept came from experimenting with a jungler who does not kill the camps. His secondary role is support. Ivern is a tall, lanky, goofy tree man who roams through Runeterra’s forests, protecting and producing living things.

Ivern’s gameplay is unique. He is the only champion in the game who can take jungle camps without physically killing them. His passive, Friend of the Forest, allows him to receive gold and XP by freeing the monsters. Ivern uses shields and roots to provide utility to his laners. Daisy! Is his ultimate ability, which summons his large, pounding stone sentinel to tank damage.

While Ivern was not too popular in professional play initially, his appeal has slowly developed. More and more pros across most regions have picked up Ivern in the jungle. RiotScruffy commented “The sheer amount of unique things on his kit is pretty staggering (team dash, brush, jungle farm) and this is the high end of how ‘weird’ we think we can take a new champion.” Ivern has introduced a new perspective for champion development that League may see more in the future.

New Champion: Kled, The Cantankerous Cavalier

courtesy of LeagueofLegends.com

Kled is the third most recent champion release. Designers produced early iterations of Kled to create a Noxian meme. He represents the spirit of militant Noxus, a fearless cavalier who runs in and tries to take everyone out. A scarred eye, jagged teeth, an oversized battle hat, Kled appears to be a war-tested creature. He is also one of only two animal-mounted champions, joined by his reptilian steed, Skaarl. Finally, Kled’s voice-over is violent and crass, which has been popular with his fans.

Within the game, Kled only uses offensive abilities. Beartrap on a Rope, Pocket Pistol, and CHAAAAAAAARGE!!! are examples. He pulls enemies in close, shoots them, jousts them, and when all else fails, he creates a large speed path for his entire team to engage. Arguably, the most interesting part of his kit is his passive: Skaarl the Cowardly Lizard. Skaarl and Kled share a health bar. When it is low enough, Skaarl retreats to leave Kled to fight for himself, and only comes back when Kled attacks enough.

Although he has not seen much professional play, each of the five major regions have at least one Kled game this Spring Split. He has only been in top lane. Kled boasts a 53% winrate, and a middling playrate (5%) in Platinum+ ranks. He truly is a pocket pick for most players, but can bring success into his games. Kled represents a semi-joke of a champion with minimal focus on his story or place in the lore, and more about pursuing an abstract idea. RiotScruffy’s thoughts on Kled included “This ‘shoot first, ask questions later’ type approach leads to a very sharp type of champion that some players love, but others will hate.”

CHAMPION REWORKS

Champion Rework: Warwick, the Uncaged Wrath of Zaun

courtesy of LeagueofLegends.com

Warwick transformed from the typical trope of a wolfman into “The Uncaged Wrath of Zaun.” Sporting some new green fluid injectors, this champion got a significant upgrade. Warwick’s visuals, gameplay, and story are meant to execute on the out-of-control-werewolf fantasy. Riot designed him as an introductory jungle champion with enough sustain to get through early stages of the game self-sufficiently.

Riot tweaked Warwick’s abilities to be more impactful earlier in the game. His prior design required the jungler to farm the jungle until his ultimate was unlocked at level 6. Warwick players also suffered from extreme highs and lows of power between ultimate cooldowns. His VGU brought more early utility, such as the fear on Primal Howl, or the lunge on Jaws of the Beast. Lastly, the ultimate, Infinite Duress, became a leaping skillshot that scales with movement speed.

If nothing else, Warwick’s teaser has been one of the most well-received pieces of media from Riot. The video perfectly played up the new Warwick changes. He is currently played in 6% of games in Platinum+, and 12% of games in Bronze; professionally, however, he has only seen six games worldwide. Warwick has been a successful delivery of a specific gameplay fantasy.

Champion Rework: Yorick, Shepherd of Lost Souls

courtesy of LeagueofLegends.com

Yorick mains had been begging for his VGU for a long time. When Riot finally decided to take a crack at him, they cited “the three things we thought were the core of Yorick were that he summons Ghouls, that he is a beefy juggernaut with a shovel, and that he is kind of the ‘good guy’ of the Shadow Isles.” His appearance, gameplay, and story arc changed to a large degree. Rather than an ugly, hunched gravedigger hobbling with his face completely covered, now Yorick is a muscular, veiled monk-type character. His ghouls and the Maiden of the Mist have updated visuals and programming.

Yorick is still a juggernaut. He struggles to close the distance on squishier targets, but he does build health and damage items. His biggest use is split-pushing with his minions and ultimate, Eulogy of the Isles. He is able to trap enemies within the destructible Dark Procession wall, as well. Yorick moves slowly, and bashes opponents with his shovel while soaking large amounts of damage.

With his new visuals, gameplay, and story, Yorick definitely fits into the League of Legends roster more than ever before. He heavily benefited from his VGU for any new players to the game. However, many of his fans seemed to have mixed reviews upon release. Riot dropped aspects of Yorick’s art, mechanics, and personality that attracted some players to the champion in the first place. Also, Yorick’s playrate in Platinum+ is just 1.7%, and his winrate is 48%. Yorick has only seen one game in the LMS and one game in CBLoL so far this split.

Champion Rework: Ryze, the Rune Mage

courtesy of LeagueofLegends.com

Ryze was the VGU released prior to Yorick. This most recent rework is actually not his first. Riot outlined his issues this way: “The Rune Mage had three major problems: he’s too difficult to learn, too strong once you’ve mastered him, and too confusing to lane against for players who haven’t memorized the nitty gritty details of Ryze’s stacking and spell-combo gameplay.” They added a proper storyline to his character. Ryze is an extremely old and powerful mage who scours Runeterra looking for magical runes to keep them out of the hands of evil-doers. His in-game model and all nine of his skins (including the base) got visual updates.

Riot designed Ryze as a “machine-gun” mage with low cooldowns and high damage potential. Based on the order of abilities, his current iteration allows him to combo to create the effects the player wants. Waveclear, roots, Realm Warp; all tools to allow Ryze’s team to play around him. One problem with Ryze historically was his difficulty to balance. Ryze was generally either too strong or too weak for different levels of play. He was picked or banned one patch, and ignored in others. His rework is meant to fix that issue, as well.

Ryze has seen a ton of professional play. His utility, damage, and waveclear allow high level players to hone in on his strengths. Well-coordinated Realm Warps can make or break games. His playrates float between 4%-6% across all elos. Most players see Ryze in a much healthier state than before, but he does suffer from low winrates outside of Challenger tier.

CONCLUSION

Champion Rework: Galio, the Colossus

courtesy of LeagueofLegends.com

Even when some champions turn out to be disappointing in one aspect or another, leading up to the release is always an exhilarating time for League of Legends players. Introducing new stories, new personalities, and new abilities to the game to keep it fresh. These introductions fuel constant adaptations to playstyles, metas, and strategies.

League has seen new champions develop from abstract ideas, innovative role combinations, and powerful gameplay mechanics. The game has also recycled old characters and abilities into more modern representatives of Summoner’s Rift. Whether it is redeveloping a champion around a gameplay fantasy, redesigning unique play patterns, or simply creating a fully fleshed character with healthier balancing opportunities. Each of these releases comes with its fair share of praises and complaints.

So, what do you think? Have new releases, such as Camille, Ivern, and Kled, satisfied you more? Or have you enjoyed the transformations of Warwick, Yorick, and Ryze? Are you more excited to try your hand at Galio’s new kit, or maybe hoping for something better in the next new champion? Feel free to cast your vote in my Twitter poll here.

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Looking at Team Liquid’s Future

When Yiliang “Doublelift” Peng announced his “break” to focus on streaming, many were hopeful for his return to TSM in Summer. In a surprising turn of events, he has returned in the middle of the Spring Split on Team Liquid. On a sort of “loan” for the rest of the split, Team Liquid attains one of the best players in NALCS history at his position.

Former ADC Chae “Piglet” Gwang-jin role swapped to mid in an attempt to be more of a carry for the team. He had a very good showing last week in their victory against Immortals. His replacement ADC, Young-bin “Youngbin” Jung, struggled to have much of an impact on the team. Youngbin looks to be staying on as an in-house sub, learning from Doublelift as the split comes to a close.

This appears to be a win-win for Team Liquid as they have the ability to allow a young ADC to learn from one of the best.

Team Liquid is looking at the big picture in attempting to stay in the LCS. They are currently tied for last place with Envy, with a 3-8 record. They’re attempting to save their season with some drastic roster changes.

With the announcement of the transfer of Phoenix1 support Adrian “Adrian” Ma to Team Liquid, it begins to make Liquid look like a strong contender on paper. Current support Matt “Matt” Elento has struggled, to say the least. He currently sits at dead last in KDA among NALCS supports. Adrian has been a solid support on every team he’s played on. He may not make a ton of flashy plays, but he’s consistent.

Best Case Scenario

Courtesy:Riot Esports

Looking ahead, Team Liquid still have a shot at playoffs. It may be extremely slim, but there’s a chance.

No one can deny Doublelift’s individual talent. Being able to bring in a player of his stature to this roster gives them a high chance of avoiding relegation. The only concern could be how well the team is able to synergize.

On paper, this roster looks like they could be top 4-5. No one can deny that jungler Kim “Reignover” Ui-jin was once the best jungler in the region a year ago. He has shown glimpses of his old self this split, but maybe with a stronger roster around him he can start to succeed once again.

Samson “Lourlo” Jackson has had games where he looked phenomenal. He’s also had games where he looked tilted off the earth. With Doublelift and Adrian joining the team, this may be the most talent he’s ever played with. There will be no excuses for not playing up to his full potential.

Allowing Adrian to play over Matt would be the best for both parties. It’s extremely demotivating feeling like your job is just waiting to be taken from you with time. Think back to G2’s top lane situation last split.

In a perfect world, Doublelift can become a vocal leader on TL and lead them into being one of the strongest teams in NALCS. Although their 3-8 record is quite a hole to dig out of, it’s not impossible. At best they can avoid relegation and earn the 7th spot. In summer, Youngbin can step in after being a protege under Doublelift for a few weeks and be a formidable ADC. Team Liquid takes off and finishes atop of summer, finally breaking the curse of forever fourth. Once again, this is a best case scenario, right?  Let’s take a look at the other side.

Worst Case Scenario

Courtesy: Riot Esports

We’ve seen it before. A dream roster on paper, but synergy lacks. Doublelift and Piglet have been known to have egocentric personalities. If these personalities begin to clash, this team could fail harder than they were before.

Adrian literally is coming from Phoenix1 due to refusing to play with his starting jungler. Adrian may have a somewhat different lane style than Doublelift. He has often favored supports like Nami and Soraka, as opposed to more aggressive supports. If things go sour quick, we could see a clash of personalities on the team.

Team Liquid has become infamous with player management after their debacle last Summer. Their documentary “Rebirth” allowed fans into the world of toxicity that was TL’s team environment a season ago. Could we see a repeat with this roster?

If these five talented individuals do not mesh well, we could see things go downhill very quickly.

Team Liquid have noting to lose, but have garnered some heavy talent to save their season. It’ll be a huge question if they can come together in a short amount of time. If they make a Cinderella run through the split, owner Steve “LiQuiD112” Arhancet will be hailed for making the needed changes to accomplish it.

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EU LCS Week 7: Misfits with coach

EU LCS Week 7: Misfits or H2K?

Most of the EU LCS match-ups this week will pit low-standing teams against one another. However, there is a spicy match-up to tune in for: Misfits v. H2K. Both of these two teams hold second place in their respective groups. They are also coming off of solid wins in Week 6. Week 7 will be their first clash.

There are a number of factors that set up this particular series to be explosive. Firstly, they have similar game records. Misfits has 15 wins, four losses. H2K has 14 wins, five losses. Secondly, they sit in the top two positions for Gold Difference at 15 minutes. Misfits average 1,771 ahead. H2K average 1,351 ahead. Thirdly, according to OraclesElixir.com, they also average first and second in their Early Game Ratings among the EU LCS (Misfits 71.4, H2K 65.4). Expect both squads to do their best to win leads in the laning phase and snowball as hard as they can.

The areas of gameplay where H2K and Misfits diverge are objective control and kills per minute. H2K take the first turret, first three turrets, and first dragon more often than anyone in the LCS. Misfits stand in third, third, and fourth in those respective categories. Misfits only takes the first baron in 58% of games, while H2K secures it in 82%.

However, Misfits is extremely efficient in securing kills without giving deaths. They have the highest team Kill-Death ratio in the LCS: 1.90. H2K average 1.45. Even though H2K has secured 321 kills over 19 games, they have also conceded 222 deaths. Compared to Misfits 287 kills and 151 deaths, H2K’s overall trades are not always the best. Misfits also have the lowest Combined Kills per Minute statistic in the LCS (0.6), which implies that their games rarely become clown fiestas.

Top Lane

Week 7: Misfits top laner, Alphari

courtesy of Riot esports

Barney “Alphari” Morris and Andrei “Odoamne” Pascu will most likely be the center of attention in Week 7. Neither of these players are afraid of making big plays. Alphari averages a higher CS difference at 10 minutes (+8.9), and he maintains a higher KDA (4.3). Odoamne has the edge when it comes to doing a higher percentage of damage for his team (24.9%), and he has higher kill participation (59.8%). However, both top laners trend towards the top of the league in most categories.

A major difference between these two is their champions played lately. Alphari showed up huge on Rumble last week, while also putting in two games on Renekton, and even brought out Fiora. Odoamne’s last three champions have been tanks: Nautilus, Maokai, and Poppy. Misfits and H2K have shown flexibility in drafting, but Misfits generally prioritize bully laners for Alphari.

Jungle

Week 7: H2K jungler, Jankos

courtesy of Riot esports

Despite being titled “First Blood King,” Marcin “Jankos” Jankowski has only secured First Blood in 26% of his games this split. On the other hand, Lee “KaKAO” Byung-kwon has the second highest rating in the league (53%). KaKAO has also beat out Jankos in KDA (7.1), kill participation (71.8%), and CS difference at 10 minutes (+3.5). Surely, he will have the upper hand in this match-up, unless Jankos can return to his dominant form. There is no doubt that both Misfits and H2K rely on their junglers to create significant early game leads.

As far as champions go, Jankos’s most recent performances were on Graves and Kha’Zix. He excels at cleaning up fights and isolating the enemy jungler. Elise and Lee Sin were KaKAO’s choices last week. He used their early game gank pressure to enable his lanes and spread vision across the map. In the mid game, he transitioned into tankier items for survivability and utility. Much of the series will be decided by these two players.

Mid Lane

Week 7: Misfits mid laner, PowerOfEvil

courtesy of Riot esports

Anchoring Misfits and H2K for Week 7 are their mid laners, Tristan “PowerOfEvil” Schrage and Fabian “Febiven” Diepstraten. While both have proved more formidable this split, their playstyles diverge a bit. Febiven tends to farm much more in the early game, sticking to the lane. He averages 6.1 CS ahead at 10 minutes. PowerOfEvil averages behind 2.2 CS, but ahead by 244 gold, indicating that he either gets kills or assists to get ahead in the early game. This is shown by his high First Blood rate (32%) and overall kill participation (74.6%). PowerOfEvil’s KDA is a stellar 7.9, while Febiven maintains 4.6.

Last week, Febiven played Syndra twice. He finished 5-2-5 and 2-1-2 against Fnatic. Meanwhile, PowerOfEvil showcased incredible skill on Orianna and Ahri. Both players have deep champion pools. Other than overpowered meta picks, do not expect many bans to target mid lane.

Bot Lane

Week 7: H2K AD Carry, Nuclear

courtesy of Riot esports

The bottom lanes for these squads are strong, as well. Steven “Hans sama” Liv and Shin “Nuclear” Jung-hyun match-up rather well. Hans sama averages a 7.7 KDA. Nuclear maintains 6.6. Nuclear averages behind 0.1 CS at 10 minutes, while Hans sama averages -2.7 CS. Kill participation and team damage numbers give Hans sama a slight advantage.

Both of these players show true mastery of the meta marksmen: Jhin and Varus. Last week, Hans sama played three straight games on Jhin. Nuclear played two on Varus. Misfits or H2K may attempt to pinch the AD Carry picks and force these guys on Ezreal, Sivir, etc. Regardless, they both seem to play more aggressive than other EU LCS marksmen.

Week 7: Misfits support, IgNar

courtesy of Riot esports

The support players, Lee “IgNar” Dong-geun and Choi “Chei” Sun-ho, are just as formidable. IgNar is more of a roaming playmaker, pairing with KaKAO to spread pressure throughout the map. Warding against Misfits will be important for H2K’s success. IgNar’s KDA is 6.4, and his kill participation is 71.1%. Chei’s are 3.8 and 62%, respectively. However, Chei averages around 80 extra damage per minute. Chei also matches IgNar in total assists over 19 games, 190 and 191. Chei has died 52 times in that period, while IgNar has only conceded 32.

Overall, IgNar seems more flexible champion-wise. He has played nine unique champions, such as Alistar last week. Chei has only shown six unique champions. Just like mid lane, do not anticipate too many support bans outside meta overpowered picks. Misfits or H2K may try to secure a ranged support advantage, but picks such as Tahm Kench and Braum have been cropping up internationally with variable success.

Conclusion

All in all, Misfits seem to have the advantage in this one. Their jungler and support have been extremely proactive throughout Summoner’s Rift to gain advantages in vision and rotations. PowerOfEvil has been having his best split yet. Alphari and Hans sama fill their roles on the team well, while playing as cleanly as possible. H2K will need to hold it together through the early game and do their best to secure leads through taking turrets, dragons, and barons. If they draft compositions with Odoamne on a sturdy tank, and force Misfits onto a non-tank composition, then they may be able to demonstrate their superior late game.

This match-up will be one to watch in Week 7 amidst several low-tier matches. Tune in on Saturday, March 11 to catch the action.

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Notable Role Swaps in NALCS History

With the recent announcement of Team Liquid moving their star AD carry Chae “Piglet” Gwang-jin to the mid lane, I thought I’d highlight some notable role swaps to come out of the NALCS.  Some were worked out and some were down right atrocious. Most would believe that role swapping mid-split would be one of the worst times to make such a move. Team Liquid has made it clear that they have nothing to lose. Role swaps aren’t very common, as learning a new role brings many different responsibilities. It will be interesting to see how this one unfolds. Without further ado, here are some of the most notable role swaps in NALCS history:

CLG’s Role Swaps (Seasons 2-3)

One of North America’s longtime organizations, Counter Logic Gaming, basically made a name for themselves early on role swapping. It almost became a meme how many times they attempted to just out right role swap once talented players into new roles on the team. It basically birthed the meme “truly counter logic” to attempt to move around struggling talented players in an attempt to see if things could work.

One of the most iconic players in LCS history, Steve “Chauster” Chau became known for role swapping, having played every role during his competitive career. Chauster also became infamous for molding star AD carry Yiliang “Doublelift Peng” into the player he is today. Chauster was praised for being one of the most intelligent players in the pro scene. For the most part, Chauster succeeded in just about every role he played, with support maybe being his peak, playing alongside Doublelift.

CLG’s owner, George “HotshotGG” Georgallidis, made a name for himself as one of the best early LoL streamers at the time. He was also considered one of the best professional players during early LoL. Internal issues with former jungler Brandon “Saintvicious” DiMarco led to HotshotGG taking over in the jungle. The team suffered as HotshottGG’s jungle style didn’t fit the team, as they fought to not place last in the season 2 World Championship. Once Chauster was moved to the jungle, HotshotGG returned to the top lane, but was never the same star he once was. He was forced into supporting Doublelift and never really having the carry impact he once had.

CLG once again tried to role swap Chauster back into the support role by bringing in former mid, Michael “bigfatlp” Tang, to jungle for summer of season 3. He would become the third member role swapped into jungle after Saintvicious’ departure. He was quite underwhelming compared to those before him. CLG would fail in the first round of playoffs, and bigfatlp would be replaced by EU jungler Marcel “Dexter” Feldkamp.

Possibly one of the best role swaps was bringing in a former ADC Zaqueri “Aphromoo” Black to the starting support role. Aphromoo did not see success right away. He struggled with what seemed like stage jitters to begin with. Eventually Aphro and Doublelift would become the best bot lane in NA, known as “Rush Hour”.  His aggressiveness in lane matched perfectly with Doublelift’s, and having mained ADC before, he credited his success to knowing what an AD wants from the support role.

Xmithie and Zuna Roleswap (XDG Spring season 4)

XDG (formerly Vulcan) had just qualified for Worlds in season 3 and had a decent showing. Despite not getting out of groups, they took a game off Fnatic and looked to be a team on the rise in NALCS. In a puzzling move, they role swapped their ADC, Christopher “Zuna” Buechter, and jungler, Jake “Xmithie” Puchero upon returning from the World Championship for season 4. The team would fail to find the same success with this new roster change, and they eventually switched back.

It was too late, as Xmithie didn’t look like the same jungler who was heralded as “Dandy lite” at the last World Championship. XDG would eventually be relegated by LMQ and Xmithie would eventually be picked up by CLG to find much success.

Altec to Support (Winterfox Spring Season 5)

Johnny “Altec” Ru was once heralded as a rising NA talent. He had just been picked up by Evil Geniuses (rebranded to Winterfox) and looked to be on the rise. Halfway through the split, Winterfox was struggling mightily. Altec was one of the few English speakers on the roster, and thought going to the support role may help him have a bigger impact.

In a bizarre move, their head coach at the time, Choi “Paragon” Hyun-il stepped in to start as the new ADC, while Altec moved to support. This team had many other issues outside of bot lane, and after going 0-2, they reverted the move.

Winterfox went on to get relegated that summer, and Altec would find success on Gravity (formerly Curse Academy). He now plays for Flyquest, where he holds the 2nd highest KDA.

Voyboy from Top to Mid (Team Curse)

Courtesy: Riot Esports

Voyboy was an iconic top laner in early pro LoL. He was an innovator for the most part who had a great mind for the game. He made picks like Akali, tank Katarina, and AP Tryndamere popular during his time.

Season 4 came, and Curse announced the move of Voyboy over to the mid lane. With this decision, many people questioned how innovative he could really be.  In the spring split, Curse would finish the regular season 11-17, and finish in their memed “forever fourth place”.

His mid lane never really matched what we saw from him in top lane. He was decent at best, but he never really became “World Class”. Team Curse would come close to qualifying for Worlds in season 4 before being reverse swept by LMQ. Shortly after Voyboy announced his retirement, he became a big streamer.

Saintvicious Jungle to Support (Team Curse)

Saintvicious was one of the best junglers in early League of Legends. Having spent time on CLG and Curse, he’d decided he wanted to step away to pursue coaching. During the first few weeks, Curse went 3-5. The team decided to insert Saintvicious into the starting support role.

He was heralded as a shotcaller during his time in the jungle, and dealt with many of their strategies as a coach. What could go wrong? The team didn’t find much success, going 2-6 while still sitting at the bottom of the standings.

Saintvicious would eventually move to Curses Academy team, where he’d lead a young roster back into LCS. He eventually retired after an okay season with the rebranded Gravity, and is now an analyst for Team Liquid.

KiWiKiD Top Lane to Support (Team Dignitas Season 4)

Courtesy: Riot Esports

Alan “KiWiKiD” Nguyen started off in the top lane to begin his pro career during season 3. KiWiKiD had shown some ability to carry games, but as the meta shifted he struggled to stay afloat. He eventually took the title for most deaths in NALCS history.

The next season he joined Michael “Imaqtpie” Santana, to support him in the bot lane. Their previous support, Jordan “Patoy” Blackburn, was a mechanically gifted support. Patoy and Imaqtpie were not known to be good friends outside of the game. The opposite was the case for KiWiKiD and Imaqtpie. They were great friends inside and out of the game.

KiWiKiD would never be able to become a top tier support. Dignitas would look like serious contenders for Worlds mid way through season 4 summer before eventually losing to TSM in the first round of playoffs.

Dignitas eventually got relegated from NALCS the following season. KiWiKiD spent a disastrous season on NRG before they got relegated as well. His work ethic has been questioned by former teammates on NRG. Mostly his Korean teammates for playing Overwatch in between scrims.

Hopes for Team Liquid

Numbers have shown role swaps are extremely risky and usually don’t grant much reward. Having a player compete against players who have mastered their roles since they started their careers is a daunting task for anyone. Role swaps during the middle of the split may be considered even riskier. Piglet showcased yesterday just how good of a player he is. We may need to wait longer to see how well he does against the likes of C9 and TSM. If his Immortals series is a sneak peak of what to expect, then this may be one of the best role swaps in history.

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