Call of Duty Season 4 is in full swing, and the RICOCHET Anti-Cheat team recently released a progress report highlighting their ongoing efforts to combat unfair play and protect the integrity of their games. The description delves into mitigations, introducing third-party hardware device detection updates to the in-game reporting system, and the team’s commitment to fighting against cheaters. This overview article provides a comprehensive summary of the key points discussed in the report.
[Related: Warzone Season 4 Key Patch Notes]
Mitigations to Combat Cheating
RICOCHET employs various techniques to address cheating in their games. In addition to banning cheaters, they utilize in-game roadblocks called mitigations.
These mitigations can modify the gameplay experience of verified cheaters, such as disarming them or making legitimate players appear invisible. By keeping cheaters occupied and gathering data on their behavior, RICOCHET enhances its ability to detect and ban players using similar cheat software. The report also mentions the successful implementation of Hallucinations, which create decoy characters within the game to confuse and disorient cheaters.
Decommissioned Mitigation: Quicksand
The report discusses an experiment called Quicksand, which aimed to slow down or freeze the movement of detected cheaters. However, the team ultimately decommissioned this mitigation due to its potentially disruptive nature on other players’ experiences. The team may revisit this concept in the future while ensuring that any mitigation they develop does not overly affect non-cheating players.
Integration of Game and Security Pipelines
The report emphasizes the separation between the game and security pipelines. Security measures, including mitigations, detect and respond to abnormal activity in the security pipeline without interfering with fair gameplay. This ensures that mitigations do not affect legitimate players engaged in gunfights.
Third-Party Hardware Device Detection
RICOCHET has implemented a detection system to identify players using third-party hardware devices to gain an unfair advantage. Within two weeks of launching this detection, there was a significant 59% decrease in the use of such devices across their games. Repeat offenders and persistent violators faced penalties, including account suspensions or bans.
Enhancements to In-Game Reporting
The report introduces updates to the in-game reporting system, particularly to combat malicious reporting. RICOCHET takes false reporting seriously and has included penalties for knowingly submitting false reports or spam reporting legitimate players.
The RICOCHET team has rewritten the system’s notifications for clarity, ensuring that players receive clear information about the status of their reports. Furthermore, they have temporarily disabled automated penalties such as voice and text restrictions while adjusting the system.
Commitment to Fighting Unfair Play
The Call of Duty Anti-Cheat Progress Report concludes by reiterating RICOCHET’s dedication to combating cheating and ensuring fair gameplay. The team emphasizes its ongoing work to identify and remove cheaters from their games while continuously developing new detection and protection systems. With a commitment to transparency and player satisfaction, RICOCHET employs all available tools and techniques to uphold gameplay integrity.
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