Svenskeren is not worried about the recent 3-3

 


The last three weeks, Cloud9 has gone 1-1. Is this signs of C9 having weaknesses, or is it more experimenting on stage?

“So we have been trying out a lot of stuff on stage. If we only cared about winning, we might not have tried things out, but Reapered knows what he is doing. So he is just giving us a lot of training time on stage where it is a lot more valuable than playing that way in scrims. Because in scrims you can kind of stomp the game and the enemy will give up and give a lot of free kills and snowball a lot faster. But on stage, the games are typically a lot slower, so you can’t snowball as fast. So I think Reapered knows what he is doing and giving us a lot of practice time on stage. I’m not really worried about the 1-1 weeks because we are just using it for practice mostly.”

 

Both Reapered and Jack mentioned that their focus is solely on Worlds, so it definitely makes sense that you are treating stage time as practice time. What is it that you’ve learned specifically while on stage while using that as practice?

“It’s just that on stage we can pick Lucian top and Jayce top, and I just played Volibear right now. So you can play whatever you feel like. And if you think it’s a strong pick then Reapered just believes in you and you can pull it out. So even though a lot of champs might not be meta, or whatever, you still get the chance to show your team whatever is actually viable. So it’s a pretty nice environment where the games are more relaxed I guess. And we actually get chances to prove ourselves.”

 

The Jungle Meta has seemed very stale this season, with 45 Sejuani games picked out of 70 games. Now that there is finally a patch affecting the jungle – now that there is no Tracker’s Knife – are we going to start seeing some of the jungler pool opening up?

“You’re already kind of seeing it now. The champs that were strong before are still super strong, like Skarner and Sejuani. Sejuani had to go trackers knife before, so she didn’t deal too much damage, but with red smite now, she can actually just one shot you. It’s kind of stupid that tanks deal so much damage because of red smite too. It’s not just that assassins that can use it. Obviously Kha’Zix is super strong as well, but that’s not really because of the Skirmishers. It’s that the True Invisibility is kinda bullshit – there’s no counter play to the champion. I think that the patch has not been figured out completely yet, there might be some strong champs as well. Volibear is fine, any tanks are pretty okay because you generally out-scale if you have an enemy that doesn’t go tank, then as a team comp you kind of just win later on in the game. It’s pretty open as long as your team comp makes sense.”

 

So why have we seen two Lee Sins since the removal of Tracker’s Knife?

“I ran into some Lee Sins in solo queue where it seems pretty strong because with the Electrocute and the Skirmisher’s, you actually have a lot of early game damage. But it just gets out-scaled so hard and it’s pretty hard later on to be useful at all, you have to go for some pretty sick outplays. But in competitive, where the players are like even skill as you, they can kind of play around your play. So I just don’t really see the risk of picking it being worth it.”

 

Do you have any thoughts on some other picks we haven’t seen yet that may be pretty good?

“I obviously don’t want to leak whatever I’m practicing before I put them on stage. But yeah, I’ve been playing some champs that are definitely viable, I just haven’t put them on stage yet. Obviously there are more than Sejuani and Skarner that’s available.”

 

Any thoughts on some of the middle tier teams and which seem like they might be able to pull something off in the playoffs if they make it there?

“Well CLG is looking pretty good right now on the new patch. And you can never underestimate TSM. So I think as long as we don’t go against TSM in the first round, it should be pretty good for us.”

 

Lastly, you’ve been on C9 for a while now. So what is it like with the change to a new organization, and what is it like having Jensen in the mid lane?

“My time on C9 has been really positive. There’s not that many stressful situations where a lot of people are yelling or aggressive. Everyone is pretty neutral in the discussions and take things with an open mind. And I think Reapered leads the conversation so there isn’t much opportunity for people to get in heated arguments because Reapered has the final say. And working with Jensen is pretty easy I would say. I thought he would be really different coming into the team, but he has actually grown a lot as a person rather than when I knew him in EU where he was kind of a kid. But now he is pretty mature and takes in a lot of stuff I tell him and he tells me a lot. So we improve together, and obviously he is a super good player.”

 


Find Svenskeren on Twitter @C9Svenskeren. Check back here for more content and our YouTube channel for my video interviews! If you’d like to contact me, go ahead and tweet @parkeso. For pictures and stories, follow my Insta @parqueso. If you’re not big into social media, email me at parkesotwo@gmail.com. =)

Meteos breaks down their win over TSM and talks 8.4 changes

Hey guys, somehow, Meteos broke my camera again. It was fixed last week, and I go to interview him and it isn’t. I hope you enjoy the interview though. He is always extremely insightful and fun to talk to. Again, you can find the audio of our conversation below, and look out for other interviews on our YouTube Channel.


 

You went into the match giving TSM a power combo with Galio and Camille which they’ve proven to be really good at, so how were you  prepared to shut TSM down like you did?

Well yesterday we played against Xayah + Rakan and it’s just really hard to play against. We had one of our worst games against Liquid. So we said “Let’s not play against Xayah + Rakan again,” and we ended up getting it which was sweet. It just seems like that combo is really strong right now, everybody is winning with it. That gave us a lot of options to make big plays bot lane. And of course their picks were really good too with the Camille and Galio which makes a strong comp. But it turned into a game of they need to dive on us, and we need to not let our carries die to their dive. And at some point in the game, Riot decided that carries should never die to a dive. So I think dive comps are really hard to successfully pull off, so after the draft I was feeling pretty good. I was Sejuani into a Zac which is pretty good for Sej. I think we played to our strengths pretty well – not a perfect game – but I like the way we played. It was a disciplined game, we tried to press our advantages, tried to not let them get anything for free, and it went pretty well.

 

Since our last conversation, 100 Thieves has gone 3-1 which means you are 4-1 in your last five games after your mid season losing streak. So how is the team doing now as we gear up towards playoffs?

Well I think we’ve been doing a lot better, obviously, but we are still not totally where we need to be. Yesterday against Liquid… not a good game at all. I think that it’s going to take some time to get used to the new patch because I think that vision control was definitely one of my strong points as far as junglers go. I think that I could generally get down lots of vision and figure out where the enemy jungler is going to be. So without trackers knife, the game is super different. So it’s not just that I have to relearn what I’m doing, but the whole team has to learn to play around less vision and less information… Gotta keep working on our macro and our communication. I think we’ve come a long way, but we’ve still got a lot of work to do.

 

TSM is often thought of as a top performing team, even when they were losing this season. Other teams have ranked them very highly, and Cody Sun even said it on stage today. Where would you rank them, which team do you think is toughest for you and 100 Thieves to beat?

That’s a good question. I probably think that Echo Fox and C9 are the best teams. They just play really smart. They’ve got super good individual players. There are multiple levels of teams, and I hear this in other games and sports too. The bottom level – you don’t really know what’s going on. The middle level – you generally know what you’re supposed to do. And the top level – where you know when you’re not supposed to do what you’re supposed to do. So it’s a slightly less optimal play, but it works in this situation because it might not have been what the others were expecting. I think Echo Fox and C9 are really good at that part. They know how to play the game methodically, and they do a lot of surprises, like Lucian top. In my opinion, those are the hardest to play against.

 

Photo provided by LoL Esports Flickr

I’d love some insight on the meta on the new patch with the Tracker’s Knife change and Banner of Command.

Banner is really weird. I don’t necessarily hate it, because I like anything in the game that makes things happen and makes fights start. And Banner is pretty good at that because the tank minion will run over your whole base if you don’t do anything about it. I think it is probably over-tuned right now and I imagine it will get nerfed, but there are some counters to it. Like Tahm Kench can eat the siege minion, Syndra can just pick it up, Ezreal is good at killing it using Qs since it’s only immune to magic. But it can definitely be pretty troublesome. I think that the Banner itself is kind of a weak item stat wise, and you don’t want to rush it on everybody because you’ll just lose fights. I think it’s pretty cool, but just over-tuned right now.

I like the idea of a tank minion being able to take down a tower, because it actually opens up more comps. Like if you don’t have an adc that can hit the tower, it doesn’t matter because the siege minion can bring it down. And I really don’t like games where it comes to a point where it is stalemated, like you can never hit the turret or you will eat a bad engage or take really free damage. So I like that it basically forces the other team to engage on you unless they want to lose their whole base slowly. So I think that part is cool, but it does feel like the counters to it now are kind of gimmicky. You need these specific champions, or Minion Dematerializer into the late game. So I think they could rebalance it to just take reduced physical and magic damage but not be immune to one. So your tank minion will do damage to the tower, they can’t kill it for free, but it won’t be invincible. I think something like that would probably be a good change.

 

And what about your thoughts on the jungle champions and changes?

I’m not super happy with where jungle is, because it seems like the reason things are viable aren’t because you put so much time in it. Like “I want to play Elise, but this champion is just terrible, I can’t clear my jungle and I don’t scale whatsoever.” So a few changes I would like… I think it’s too hard to kill jungle camps, especially as the game goes on. Initially when they had Spirit Stone, the idea was that laners aren’t supposed to be poaching jungle camps. Junglers are supposed to farm the jungle camps and laners are supposed to farm the lane. And I thught that was pretty cool. But now it’s like my adc will kill a camp twice as fast as I can if I’m on a jungler.

And you still have to play tanks, because like I said earlier, dive champions really aren’t that viable. The only thing my champion can do is attempt to kill the adc and I can’t do it then I’m so useless. Like, if I pick Vi in a game, even though her early/mid is not terrible, what do you do when a teamfight rolls around? I’m going to try to ult their carry. They’re going to have Tabi, GA, I’ll get exhausted, they’ll have Heal and shields. They wait for Vi to ult and then instantly kill her. I think the meta is pretty inhibiting of what champions are actually playable, so you are going to see a lot of the same ones unless they get nerfed to the ground/unplayable… Unfortunately, it seems like all the balance changes just seem to look at what champions are played and just nerf them to the ground and then you have to play stuff like Nunu, and it sucks… But hopefully some good changes come.

 

Photo provided by LoL Esports Flickr

Lastly, we have seen a lot of 1-1 weeks from some of the top teams. Are these teams trying new things, or are we just seeing some of the weaknesses that maybe they’ve had all along?

Hmm, good question. I do think that as the season goes on, we’ve seen GGS winning a lot of their games, even against the top teams. CLG beat C9 recently. I think sometimes it can be the case that teams guaranteed into playoffs get kind of comfortable, but the teams that really want to make playoffs get super hungry. Generally in competitive League, what I’ve found is the team that wins generally just makes less mistakes. So if you really, really need to win, versus a team who is just kind of there – they don’t want to lose obviously, but they don’t need the win – they may be a little bit more relaxed, more careless with things. All these teams in the LCS are good even if they’re at the bottom of the standings, it’s not like they’re a bad team with bad players. If you give them enough opportunities, anyone can win.


 

 


Find Meteos on Twitter @MeteosLoL. Check back here for more content and our YouTube channel for my video interviews! If you’d like to contact me, go ahead and tweet @parkeso. For pictures and stories, follow my Insta @parqueso. If you’re not big into social media, email me at parkesotwo@gmail.com. =)

Meteos discusses the importance of their win over CLG, potential over-analysis and draft strategies


Hey guys, Meteos is a rock star jungler and a stellar interviewee. Unfortunately, my camera was still not functioning as intended this weekend, but I have done some troubleshooting and do not anticipate problems in the future. You can find the audio of our conversation below, and look out for other interviews on our YouTube Channel.


Image provided by LoL Esports Flickr

 


 

How important is this win for your morale on the team?

“For morale, this win is really important. There is a big difference between being 5-5 after a win and 4-6 after a five game losing streak. I’m more concerned with how we are playing as a team. We have had some struggles with that, but I think we are improving. It’s tough because each week there are only two games, and on the record it’s just a win or a loss. But yeah, I do think we are improving.”

 

How much of these recent losses to you attribute to the circumstance of the day in a best-of-one scenario, and how much is it indicative of larger issues on the team?

“I don’t think it’s too much the best-of-one since games are generally long enough that the strongest team comes out ahead – unless there were big mistakes in the draft. A lot of our losses are not being on the same page and having as good of teamwork as others.”

 

What are you as a team focusing on to put that back together to get back to how you started the split?

“There are a lot of things you have to juggle when coming together as a team and it’s hard to tackle it all at once. It’s almost cliche, but a big thing is communication. You have to know how to talk to your teammates, especially when giving feedback in scrims. Scrims have changed a lot in NA, whereas before we played more games, but had a lot less review. Now we play fewer games, but we sometimes have up to 30 minutes of review in between. But sometimes this extra review can be bad, we can sort of over-analyze what is going on. Like if we got behind making a certain play, we might have a conversation about the play and decide not to run it again, even though we shouldn’t expect to never do something similar in the future. There might be times when it’s good. So it’s a bit tough to figure out how to go through scrims.”

 

As a jungler, do you go in with a set gameplan and jungle route all very calculated, or do you try to stay flexible for whatever happens in the game?

“It really depends on each game. Some games have really volatile matchups like in C9 vs FOX with the Lucian vs. Gangplank. Controlling the top side of the map is obviously really important. What that means also varies player to player. Whatever it may be, it’s about accomplishing that goal and creating pressure. It isn’t super micro, though, like planning each camp and when you want to go for kills. There are just too many variables in the game and you need to be able to have a bit more flexibility in your play for when things change.”

 

Reignover talked about it being easier to play for the top side when on the blue side of the draft. Can you break that down a bit for me?

“Reignover likes to play Rengar on blue side a lot and Rengar is really really good at playing aggressively. So I imagine it is because he can go for early invades on the enemy red area and set up vision and force them out of their jungle. It isn’t necessarily better for everyone, partly just due to how Reignover likes to play.”

 

Why would someone pick red side when they have the choice?

“Well on Blue, you get first pick which is super valuable, but since the change in the draft phase, red side gets a lot of opportunity to gain an advantage as well. You can pick specific champions in your 3rd slot that have bad matchups and then ban two counters to it and then you get the next pick as well! You also always get the last pick, which can be useful for counters and mind games!”

 


William “Meteos” Hartman after defeating CLG – Week 5

 


 

Find Meteos on Twitter @MeteosLoL. Check back here for more content and our YouTube channel for my video interviews! If you’d like to contact me, go ahead and tweet @parkeso. For pictures and stories, follow my Insta @parqueso. If you’re not big into social media, email me at parkesotwo@gmail.com. =)

Reapered explains how he has kept Cloud 9 relevant in 2018

I got a chance to interview Reapered about his success with C9 and what his thoughts were on NA’s performance this split and chances at the next Worlds this fall. The video was messed up (my apologies), but I have the audio included below because hearing Reapered’s laugh is great.

 


 

Image provided by LoL Esports Flickr

Here are a couple paraphrased questions and answers, but check the audio below for the full interview.

 

With some top teams struggling, how has C9 continued their legacy in doing so well?

“We have a lot of very experienced players, most of whom have been to worlds multiple times even. So we use that experience to focus on the topside to help Licorice, and we practice smart plays. Last year at worlds, I often said the same thing about how we needed to just play Maokai and have easy win conditions. But was sad to try and play that style, and didn’t really work out necessarily. This year, I was thinking about changing our practice and gameplay to prepare for worlds specifically.”

 

What are current things that C9 is working on? How are they practicing differently to prepare for worlds?

“Changed their style from having high baseline, easy win conditions to teams with more specific goals and win conditions. This allows players to work the map and champions in a specific way to give players amain goal and specific advantages that are planned ahead of time.”

 


 

Image provided by LoL Esports Flickr

 

And some of the other questions I ask:

Is the game plan largely decided by you or do the players have a lot of input?

What is it going to take for NA to be a better region? When is C9 going to be able to go farther than they do currently?

Does the fact that CLG and TSM, who are traditionally very successful, are struggling point to a more competitive and stronger region? Or are they just weaker and therefore the region is as well?

Any problems or thoughts on the meta as a coach?

 


 

 


 

Thanks for reading! Find Reapered and Cloud 9 on Twitter @Reapered and @Cloud9. Check back here for more content and our YouTube channel for my video interviews! If you’d like to contact me, go ahead and tweet @parkeso. For pictures and stories, follow my Insta @parqueso. If you’re not big into social media, email me at parkesotwo@gmail.com. =)

Xmithie Xpeaks Mid/Jungle Xynergy

Jake “Xmithie” Puchero – “I think the safest way people can have more consistency on it is having that mid/jungle synergy”

I talked to Doublelift last weekend and he said you guys have a very high ceiling and that all of you are very talented and understand the game well. He also said you as a team are not even close to your full potential. So I’m very curious what this means, if you’re already this good and you still have a lot of room to grow, how does that play out? And how can you improve to reach that ceiling?

“Individually everyone is very talented. Everyone can handle their own internationally against these players. I think what we need to improve on… well, since the meta is [changing] we have to adapt and find all these new things… We have to be ahead of the meta. We have to be five steps ahead of everyone.”

 

What is something you are personally doing to increase your strength in the jungle and overall presence in the game?

Image provided by LoL Esports Flickr

“I think it is just making my time spent really efficiently. Just finding the right things to focus on. So watching vods of the LCK or specific LPL games. Or even EU games that are really interesting. But we just don’t have time usually. We scrim 8 hours a day every week. And usually on breaks, I try to make it a break to refresh my mind and stuff like that. So normally during off time [between] scrims, I try to watch a vod and ask people why it’s good.”

 

 

On the new patch, it doesn’t seem like too much has changed from the jungle perspective… But is there something that you are looking forward to going into the next few games as people get more familiar with the patch? Is there something that you think is strong that people haven’t figured out yet?

“I think there will be a lot more champions in the bot lane and people will ban more in the bot lane. Since Ezreal got nerfed [and Targon’s too], that opens up a lot of champions. Like we were just against a Xayah and Rakan and we haven’t seen that in a long time. If people ban a lot of champions in one role, we are going to see a lot of nuance. I haven’t seen a lot of two teams banning 6 junglers yet, but maybe there will be a change back to carries or back to second rate bruisers. But we will see some change.”

 

Image provided by LoL Esports Flickr

What is the most important lane to be closely connected with for the jungle? In 8.1 it was mostly farm and heal bot lane, so the game was more top/mid centric. But what do you think now, will attention shift back to the bot lane?

“The safest way people can have more consistency on it is having that mid/jungle synergy. Since the game is really adaptable right now where top can either play Maokai or Jayce, it really depends on how people draft the comps around it. But when you have the mid-control set, you can go to top or bottom from there, and you can go to their jungle.”

What would you say your role is on the team outside of the game?

Image provided by LoL Esports Flickr

“It’s kind of funny, because I think I’m the opposite of what I am in game. Like I think I am the most vocal in game. And then outside, I’m pretty much the least talkative out of everyone. In post game review I pretty much observe. And even when we go out – sometimes I try to troll people, but usually I get in my own circle.”

 

 

 

 

 


Thanks for reading! Find Xmithie on Twitter @Xmithie (Liquid really has those handles on lock). Check back here for more interviews and content! If you’d like to contact me, go ahead and tweet @parkeso. For pictures and stories, follow my Insta @parqueso. If you’re not big into social media, email me at parkesotwo@gmail.com. =)

Impact uses meditation to help top die

Jeong “Impact” Eon-yeong on Liquid’s best late game playmaker – “Everyone is really good. But if I only had one choice…”

 

So you keep breaking your own record for fastest game time, but what is going to happen if you get to a 60 or 70 minute game? Will you be able to keep the pressure?

“No, we’ll just do the same thing. I think we end fast because we catch enemy’s mistakes. So we just punish really hard. They tried to engage at a bad time and mid was open, so we just killed the nexus. So we are just better than other teams at catching mistakes I think.”

 

 

Image provided by LoL Esports Flickr

Oh okay, so you think even in a longer game it’s all about catching them out, and you’ll still be successful in that?

 

“Yeah, we play 50 to 60 minute games in scrims and are still successful there too, so it’s the same thing.”

 

Good to hear! But hopefully we won’t run into that and we keep having shorter games, they’re more fun to watch!

“Yeah, but a lot of teams still run that rune, you know? I don’t know the English name.”

 

Gathering Storm? Do you guys not run that?

“Yeah, Gathering Storm. I think Pobelter has tried it but not me. I just like pressure more.”

 

But what is going to happen if you don’t get ahead early. You oftentimes have good early games – and Doublelift talks a lot about always putting pressure on enemies when you do have a lead – but what happens if other teams do that same thing to you?

“Well I think today we didn’t do as well [but we still won], so I’m not that scared. Mid or late game we can play better. Today, I played Ornn and I was on an island. They were 4v4 with top on an island, it was fine. And I like that because we didn’t throw the game. We didn’t have pressure, but we know we can win. We can catch the enemy’s mistake, and then we win.”

Image provided by LoL Esports Flickr

 


So I want to talk some about your role on the team. People often talk about you as being a big tank player, but this season we have seen you on Gangplank twice and Gnar and Vladimir (and Ornn twice now as well). But what are we looking at for your main role, or does it only depend on each game?

“Well everyone says I’m a tank player, but they forget about my old Ekko and GP. I just follow the meta, you know? My champion pool is really good I think. Because in solo queue, I always play on another champion, another champion. So that is why I play various carries too. I don’t know. Everyone says I’m a tank player, but it doesn’t matter. I’m just following the meta. I think if it’s a good champion, I’ll play it.”

 

So when are you most comfortable? How do you prepare for games and work to get better?

“I think just focus. Sometimes I miss my focus. Sometimes I just can’t see the minimap; I just panic sometimes. My vision is weird because I can’t see my champion, I can’t see the minimap. Sometimes. But last two weeks I didn’t, [I was fine]. I did that two weeks ago versus 100 Thieves, I did it. I cured it now. I changed things. I just drink coffee, because I don’t drink Coke anymore. I love Coke so much, but I gave it up because I think I am losing my brain. Because Coke is bad. I didn’t know it, but someone told me. So just coffee and meditation. I think meditation really helps you focus more. Because for me I’m usually more focused and thinking about how I can increase vision. I do it quickly sometimes too; just one second, two seconds.”

 

 

Image provided by LoL Esports Flickr

Oh that’s interesting, short meditations in the middle of the games, I like that. Do you ever do it before the games?

 

“Not every game, but sometimes. Almost always. Because, in Cloud 9, they taught me some meditation too.”

 

You have a really good team with a lot of very talented individuals, but who would you put on the pedestal to carry the team in difficult situations? Who is the strongest player in clutch moments when the game is on the line? In late game teamfights or last second split decisions, which player is the most talented in that moment?

“I think me maybe? Because I’m talking so much and controlling waves, though Doublelift is really good too. I’m not sure – everyone is good, everyone is really good. But if I only had one choice… Me.” *laughs*.

 


 

Image provided by LoL Esports Flickr

How is playing on Liquid compared to Cloud 9?

 

“It’s not too similar, Cloud 9 is more family, it’s friends. And I’m close to my teammates, but it’s more doing the job. It’s a more professional thing. I like that because… well SKT does that.”

 

So you like that it is more of a business then. And does that help you stay focused?

“Yeah and just doing my job. If I’m not bored… well, if I’m not feeling professional, I’m not as focused. I lose focus. It then becomes a boring game, you know? And then I play solo queue and it’s boring and I can’t keep playing. But now [that competitive gaming is more of a professional thing] I play solo queue so much, and I like that.”

 


Thanks for reading! Find Impact on Twitter @Impact for updates on his fancy dinners. Check back here for more interviews and content! If you’d like to contact me, go ahead and tweet @parkeso. For pictures and stories, follow my Insta @parqueso. If you’re not big into social media, email me at parkesotwo@gmail.com. =)

Huhi – Scrims, team development and TSM

Choi “Huhi” Jae-hyun on opposing mid-laners – “I’m not really that scared of any mid-laner right now.”


Congrats on the recent wins and turning it around. How do you feel about the team?

“It feels good that we are starting to prove it on stage. In scrims, we are always really confident and it was always really weird that it didn’t transfer to the real games. And now it feels like we are getting there.”

 

Obviously stage play is a lot different, but what was the issue in the transition? Lack of confidence? Or just the change in environment?

Image provided by Riot Games

“I wasn’t sure, and I’m still not actually. First of all, people are figuring out their normal daily routine on stage too. We were doing a lot of different things that the team asked us and I think that was too much at once. We slowly adapted finally and now we are there… We just had to get used to the different process.”

 

What are your plans on preparing next week for TSM? It’s an old rivalry, both teams were off to slow starts but are really ramping up now and are at 3-3, with a similar story this split and in the past. So are you looking forward to it? Is it still the same big match like it usually is?

“I think for sure. This time we have an ex-TSM member. We’ve never had that, that’s a new thing for us. But we kind of want to make sure that all of us treat the TSM match the same as other matches so that we can stay focused on our games. I don’t think we will do anything different to prepare versus them.”

 

Do you think they have any big weaknesses that you are going to try and exploit?

“Well, I think MikeYeung was having a pretty hard time in the early split just trying to get used to his team too. So I guess the mid-jung synergy could be a potential place to punish since me and Reignover are pretty comfortable with each other.”

 

There have been a lot of big mid lane plays, with our first pentakill on Febiven last week and others picking up steam, like Pobelter. But people have also been talking about you as well and how you lead the team differently this split than before. So where do you personally put yourself in this group of mid laners, and who is the strongest/scariest to go against in lane?

Image provided by Riot Games

“It’s pretty hard to say one, because I haven’t thought about it yet. I would say the first and second split that I played, I had those tier lists in my heart, though I never really said it. But this time I’m not really paying attention that much on it because I’m just really confident with my team and I know that it doesn’t matter. We will beat every team as long as we play our game and we focus on ourselves. So I’m not really that scared of any mid-laner right now.”

 

So when are you most comfortable then? When do you go into a game feeling really confident? Is there a specific team comp or champ that you like more than others?

“I’d say when we play the champions that we practice in scrims, for sure. We have that muscle memory where we know what we are capable of and the power spikes and what we have to do to win the game and that makes the game much easier. Also, right now, I’m pretty comfortable in almost every game because my team helps me feel comfortable. Like yesterday, I felt like I was playing really bad, and even though I was, my team was making sure I was okay and helping me to stay in the game. They got my back and we won the game easily.”

Image provided by Riot Games

Do you have any big weaknesses that you’re working on?

“I think because of our strengths – playing as a team – I feel like our weakness is, if you die, everyone will try to save that guy and die together. So those are the points we want to improve on. Like when we have to do that and when we don’t and try to not bleed. And that’s a challenge we have to try to figure out.”

 


Thanks for reading! Find Huhi on Twitter @Huhi to send him your energy. Check back here for more interviews and content! If you’d like to contact me, go ahead and tweet @parkeso. For pictures and stories, follow my Insta @parqueso. If you’re not big into social media, email me at parkesotwo@gmail.com. =)

Please Sing for Sneaky

Zach “Sneaky” Scuderi – “I make up for it in other ways, like just screaming randomly.”

Parqueso – Are the changes to 8.2 going to be a buff to Cloud 9’s bot lane? Is this playing towards your strength? Are you more excited for the changes that are coming?

Image provided by Riot Games

Sneaky – “I’d say personally I always enjoy changes, basically no matter what they are. The only time they’re sad is if they nerf all ADCs, so I just lose power overall rather than compensation nerfs. I really enjoy those, where they hit something on a champion’s kit but then they buff something else to compensate. So it’s not like ‘Yeah your champion is just worse, no matter what.’

With any patch, changing up the starting items, it’s always fun to figure out what you’re supposed to do because it kind of feels like it opens up more picks. With Targon’s and triple pot it was so hard to push people out of lane, but now you can’t really buy it – I mean you can, but nobody buys it right now – you buy dorans blade or shield usually as the starter for ADCs. So it’s just a whole lot less sustain… You can get knocked out easier. It’s pretty fun to play.

I enjoy my time! I am not sure if I can say it’s beneficial for the C9 bot lane, because it’s always a learning experience for every patch, even if they don’t change anything [bot lane specific]. There’s always things changing around like new picks or small meta changes.”

 

P – Speaking of new picks, have you seen much change in the scrims? Are there any more interesting picks coming out in scrims that we haven’t seen yet?

Image provided by Riot Games

S – “It’s been a little bit different. I haven’t seen too much Ezreal because, you know, they nerfed Klepto AND Ez. I mean, Targon’s is removed too… Besides that, the pool has been pretty similar to last patch for ADCs. And supports too. I mean there are some things you could play. Like Brand got buffed, you could potentially play him support. Jinx got buffed too, she could be pretty good. I play her in solo queue, and she feels pretty nice. So there could be some people that will come out a bit more in this patch, but just not the first week. Usually in the first week people are still playing what they’re used to rather than ‘Oh, Jinx got a huge buff, she’s really good into this!’ That kinda takes a while to figure out.”

P – Smoothie said he was expecting to see a lot of range supports, but then it’s been mostly tanks still. Do you expect that to continue? Or is that something that is maybe just people continuing that playstyle from the last two weeks?

S – “I think that is for sure one of the things that was looked at when the patch notes came out, like those supports coming in. I think there is still a possibility of them coming in, but it’s just figuring out what you have to remove from the game to make those picks viable. Like say Alistar kills the ranged supports, no matter what… If you ban it, does that open up all the picks? And people will test that kind of thing. And maybe sometimes people just won’t pick the Alistar and then they’ll play into it and they’re like ‘Wow, that was really stupid.’ I don’t know about one week, because generally those things kind of take time… I think that stuff definitely comes out, but I think it might take a while.”

 

Image provided by Riot Games

P – So, just for a random switch up, who is the best singer on your team? Or who sings the most?

S – “Personally, I cringe when I hear people sing to songs. It’s not like it’s terrible but…”

P – What if they’re a really good singer?

S – “Yeah I still cringe. Like have you seen Darshan’s videos? He has made a few videos with CLG doing covers of songs. I just can’t watch them. There is something about them that makes me not able to listen to people just singing along to a song.”

P – What if they’re singing just lyrics, like not along to a song?

S – “It is not necessarily as much a cringe but… *laughs* Yeah, I don’t know. I don’t enjoy it that much so I don’t sing much myself, but I make up for it in other ways like just screaming randomly. Similar noise levels I guess.”

 


Thanks for reading! Find Sneaky on Twitter @Sneaky to sing him the prettiest of lullabies. Check in soon for more interviews and content! If you’d like to contact me, go ahead and tweet @parkeso. For pictures and stories, follow my Insta @parqueso. If you’re not big into social media, email me at parkesotwo@gmail.com. =)

Targon’s? More like TarGONE’s

Apollo – “Targon’s meta is dead… I think.”

 

First thing’s first, let’s breakdown the Double Targon’s meta.

The “Double Targon’s” factor was the scapegoat and catalyst of the prominent competitive meta for patch 8.1. It, along with other contributing factors, allowed weak laners to survive the early game and scale up for late game teamfights. The meta was not only made possible by both ADC and Support taking Targon’s Brace, but also by Fleet Footwork, Overheal, Perfect Timing (AKA Stopwatch), Kleptomancy Elixermancy (Ezreal only), etc. Because of all the defensive options, bot laners were extremely safe (definitely not the status quo). Strong early laners had no guarantee of being able to smash lane because the enemy laners could always count on healing and playing defensively.

This made engage supports, like Alistar, much stronger, the mindset being, “If you don’t lock the enemy down and kill them now, they will heal it all back!”. That, in turn, increased the value of more defensive supports like Braum and Taric too! If Ali engages, Braum throws up a shield and absorbs all the damage. And because Targon’s increased it’s heal by % missing health, it was insanely easy to heal up after any skirmishes that didn’t end up in a kill. If you chunk an enemy ADC down to 30% health, within a couple Fleet Footwork procs and a few clangs of the Relic Shield, they would be back at a comfortable 90%. They may lose pressure for one or two waves, but the danger factor was incredibly low.

To make matters worse, once the Targon’s quest is completed, you generate a hefty shield while out of combat. So this meant laners walked to lane with a passive shield, immediately generated an Overheal shield on top, added even more shield with Fleet Footwork (which also provides even more movement speed for running away), and had tons of Targon’s proc healing if the shield was ever broken.

Combine all that with 4 Stopwatches in the bot lane, and everyone became virtually unkillable. Viable ADCs were almost exclusively late game scalers and top tier team-fighters. Kog’Maw, Kalista, Ezreal, and Tristana topped the charts, with others like Varus and Sivir falling short behind. Lucian, sadly, was left unplayed – except by Huni; but that’s a whole different story for another time.

With all these cheap and effective ways of scaling for late, the bot lane became an extremely dangerous place to be a minion.

Image provided by Minion Champion Spotlight


But don’t just take my word for it. Take a pro’s words instead!

Doublelift explains that, “Targon’s is an extension of the support meta, because people become unkillable, and supports are stronger than ADs in lane. So [prior to this meta] you get in these weird situations where even when you hit a Tahm Kench twice, if he Qs you once, you actually lost the trade… So that’s why Targon’s came in. If I’m gonna be useless, I might as well be useless but generate gold for my support who is actually useful!” 

And what’s with all the festivities? Patch 8.1 is a…

“Farmfest,” – Apollo, Hakuho, Aphromoo, Adrian, Smoothie

“Snoozefest,” – Doublelift (said twice)

 

That equals 7 festivals for our minions! But don’t be fooled. It still is a crap place to be for those little descendants of Lari


Provided by TimeLordJikan

Changes to expect in 8.2?

As it turns out, this meta was pretty lame to watch, mostly due to the slowdown on botside. Therefore, the patch largely focuses bot side to address and influence that lane specifically. Even most of the Keystone changes were focused on the bot lane. Guardian and Aftershock both got a slight power shift to make them each a bit more unique and more specifically viable rather than generally fine.

Smoothie predicts that, “Next patch, the ranged supports are going to have a bigger impact in lane. But, blind picking melees may still be strong.” Aphromoo seemed to be on the same page, stating there is “probably gonna be a lot more ranged supports, [though] Ali and Braum will still be in there for counters.” He also predicts that “ardent is gonna come back a little bit,” though he claims to not really favor that meta either. 

Altec points out that 8.2 will bring back some spice to the lane again. “Now that the double Targon’s meta is gone, you will see more difference between the bot lanes. You’ll get to see who are the good bot lanes and the not so good bot lanes… If people make bad trades, it should be a lot easier to make plays.” 

If Altec is right, the Clutch Gaming duo in Apollo and Hakuho may be in luck! Apollo states, “We’re better when we’re fighting bot lane, rather than the farming, hyper carry [style] bot lane.” Although he later claims it’s all in Hakuho’s favor. “I just go with the flow,” he says. Hakuho agrees, stating “As a laner, I always wanna fight in bot lane.” And with palpable enthusiasm and anticipation for the upcoming matches, he claims he’s “hyped for next patch, because the bot lane meta is kinda boring right now… Bot lane is gonna be fun again!” 

However, even with all of this hope for change, Doublelift still finds time for some last second pessimism realism. “I have a feeling that games are still going to be going super long, and if Janna comes back into the meta, I might actually claw my eyeballs out.”


But Apollo, is it really, really dead?

Of course we won’t know until we see the meta unfold, but we can all sure hope so. Altec claims that while, “Technically you can still buy Targons, it’s just not as good as it was before.” I actually think that is extremely important! The potential to run double Targon’s provides the ability for Kog’Maw (and other crazy scalers) to stay relevant in a meta that is sub-optimal for hyper carries, while still providing room for those like Lucian to shine!

Doublelift agrees, stating “It definitely won’t be as strong, but it’ll still be viable. I don’t think it’ll be every game, but I think initially what’ll happen is everyone is gonna switch to dorans, and then someone is gonna find a way to make targons still viable and it’s gonna be finding its way back. Because yeah sure you don’t have the shield, but what you have is three wards. That’s not bad!” At least now when we see double Targon’s, it will change the entire botside game, because vision control will get a heck of a lot more lopsided. Dives onto the scaling carries will be hard because of vision, not 300+ health shields on the ADC!! 

 

I asked Doublelift if he would be the first to bring out the Yasuo ADC, to which he responded, “Yeah yeah. No. Idk Idk!” Unsatisfied, I challenged him, “Well, can you pull it off?” And with full confidence….

“Yeah, I can pull off Yasuo ADC. Easy!” – Doublelift 

Image Provided by Riot Games

 


And what’s the deal with Thresh? Wildturtle told me there would be buffs!!

Don’t expect to see Thresh much in competitive as long as we are in 8.2. After the Targon nerfs to ranged champions, I think even Nunu might have a higher play rate despite him potentially being perma-banned for a while. And although Aphromoo claimed that “Thresh is still viable, but it really depends on confidence,” Adrian disagreed. “I still think Thresh is pretty bad… He definitely needs more buffs… I don’t think there is any good situation to play him unless you’re really good at Thresh and there’s nothing else to play.” Either way, I hope to see a little love thrown towards everyone’s favorite chain warden so we can get back to watching even more big flays in the bot lane.


 

Image provided by Sunsero

Thanks for reading! For questions on the current meta, find some reliable source somewhere, or just watch the NA LCS every weekend! I’ll be there talking to your favorite pros. Tweet me some questions you want to ask @parkeso. Follow me on Insta @parqueso for some fun stories of pros and fan interactions, especially Saturday and Sunday! For all other inquiries, you can email me at parkesotwo@gmail.com. Thanks! And email Riot asking for Thresh buffs!

Doublelift – Liquid, Lucian and crazy proposals


Yiliang “Doublelift” Peng on the regular season – “Whether we win or lose, we will be the best in playoffs.”

 

Parqueso – How are you feeling about the new team?

Image provided by Riot Games

Doublelift – “I think our team has a really high ceiling, but we don’t often play to that ceiling. We all came from really different background – our team is an amalgamation of a lot of different players who had success in totally different ways. Like for me, I went from CLG in their prime and then I moved to TSM, and we were garbage and then we switched to having a rookie support and all of a sudden we were really good. In the end, we are just trying to figure out how to play with each other, because individually we usually win all the lanes. It actually really reminds me of playing on TSM, which is funny because I didn’t expect that. I didn’t expect to play with three strong lanes and a jungler that… Well, I think the difference between Jake [“Xmithie”] and Dennis [“Svenskeren”], is Jake is a lot more cerebral about the game and he does everything really calculated, very efficiently, and communicates pretty much every possibility in the jungle. He is a really smart player and mechanically is also about the best if not THE best. No one actually will ever give him credit because I think he missed a Sejuani ult one time. *laughs* But honestly his mechanics are insane. But our team in general, we are trying to flesh out communication and trying to figure out how to play with each other because our strengths are different.”

P – So if you all play to the ceiling – and the team as a whole plays together to the ceiling – would you put yourselves first?

DL – “Yeah for sure, I would not have joined TL if I did not think we were going to be first! … Communication is the key to the good teams but sometimes you don’t need to communicate small things, and as soon as our instincts are clicking to look towards the same play or feel out the game in the same way then we’ll definitely be the best. I think we are the only team that can close out the game when we get ahead. Like, in NA and EU right now there are so many snooze fests, and it’s because the team that gets ahead doesn’t know how to win! They’re afraid of making plays and taking risks, and our team is definitely not. I’m a really aggressive player and I know how to snowball leads, and everyone on the team is really good at that too.”

 

P – I want to talk a little bit about Liquid. Obviously you were there last Spring, but how does it feel as an organization now compared to how it was back then?

Image provided by Riot Games

DL – “Back then I felt like I was just a mercenary that came in and the systems were already in place. The power dynamics between players, some players really vocal, some players said nothing – felt powerless – the way the coaches interacted with the players, it felt really unproductive. It just felt very bloated. People memed about how they had like 20 players, which is true, they had 15 or something. They had a lot of coaches, a lot of bloat, like too many cooks in the kitchen. I came in and I just tried to do my best – give advice here and there – I didn’t feel like I came in as a leader I feel like I came in to do a specific job. This new Liquid, when they picked me up, they wanted me to help create the culture of the team… I like to work hard and be very critical… I want Liquid to be a team that is really productive, so whether we win or lose, we will be the best in playoffs.”

P – Other than Targon’s what would you propose to change the meta away from these late game stall-outs?  

DL – “I’m not a game designer by any means, but I really like when the game changes drastically. Like, I think the Runes change was cool, I really liked the new runes! But I think they should maybe equalize the scaling of the game. I think gathering storm is really, really bad. It’s just so dumb that one rune can make the difference of having 200 AD if the game goes to 70, 80 minutes like in the SKT game. It’s just toxic, because it’s just “well I’m playing gathering storm hard scaling and try to end the game before it happens.” *sighs* I wish they would equalize scaling across the board so you don’t see where one team’s mentality is just “stall for late,” like as late as possible. It doesn’t matter if it’s 40 minutes or 80 minutes, that’s the goal – as late as possible. I think that’s a really annoying way to play and to watch someone play. So I propose crazy changes across the board. No more hard scalers, no more only early game champions – like pantheon. You’ll see a lot more diversity, you’ll see a lot more strategies. You won’t see a team just turtling for 30 minutes. It’ll just be more interesting play.”

 

P – If you could choose, what champion would you want to see back in the bot lane?

DL – “Lucian! I want high skill champions, not hard afk, farm-for-late champions to be the meta, which is funny because people think of me as this player who plays scaling, but I love playing Kalista and Ezreal and Lucian and playmaking – Old Corki! Old Graves! I love playing those champions because they are skillful and fun, and watching Caitlyn and Ashe is just boring and Tristana and Kog’Maw… It’s not for me.”

 

P – So were asking Riot right now!

DL – “Yeah, this is my plea! Please make skillful champions the meta, and the game will be more fun to watch and play!”


 

Image provided by Riot Games

 

Thanks for reading! Find Doublelift on on Twitter @TLDoublelift to send him some love. Stay tuned here for more interviews and content! If you’d like to contact me, go ahead and tweet @parkeso. For pictures and stories, follow my Insta @parqueso. If you’re not big into social media, email me at parkesotwo@gmail.com. =)